Realm Claim

Thoughts on the further development of Haven & Hearth? Feel free to opine!

Realm Claim

Postby dafels » Fri Oct 21, 2016 7:16 pm

I had this idea from the beginning of the realms, we claimed from from the other end to the other end of the world in just few days which is ridicolously easy and I didn't post this idea since I would shoot in my leg if the devs implement something along these lines in the game since our claim was just a straight claim from a end of the world to the other end, but now when we lost our realm it doesn't matter.

Make it so that if a realm straight claims, it is possible to cutoff it by destroying a point of the claim that would leave a gap between the main claim that is connected to the coronation claim and to the other side that isn't, the rest of the claim that is not connected to the main coronation's claim would get destroyed. This would keep the easiness to build, but you would you would take a great risk if you decide to straight claim far distances.

here's a small diagram I made
http://i.imgur.com/gzHs5hV.png

Every rectangle is a realm claim, the biggest one is the main claim, if they wouldn't want to get destroyed so easily they would have to make their claim to the place something like this:
http://i.imgur.com/ocnb97N.png
there would be no cutoff points, it would promote realm claims like this.
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Re: Realm Claim

Postby Kaios » Fri Oct 21, 2016 7:31 pm

Good idea, I think the devs might agree with this because I am under the impression they dislike the long tentacle extensions and that the original intent was for kingdoms to expand in a denser fashion.

dafels wrote:the rest of the claim that is not connected to the main coronation's claim would get destroyed


I think having it be destroyed might be a little over the top but certainly the portion of the claim that is no longer connected to the coronation stone should have the following effects:

1. Anyone or any hearthfires on that part no longer feed the realm;
2. The buff is no longer applied while on that part of the claim; and
3. Destroying further cairns on the detached portion does not require a challenge. (or at least doesn't require any auth, I suppose having the challenge still be there is fairer)
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Re: Realm Claim

Postby LadyGoo » Fri Oct 21, 2016 8:21 pm

You are asking for that only now, when your realm was destroyed. :D
Also, we've PMed jorb exactly the same idea + some more balancing stuff a while ago.
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Re: Realm Claim

Postby dafels » Fri Oct 21, 2016 8:29 pm

LadyGoo wrote:You are asking for that only now, when your realm was destroyed. :D


dafels wrote:I had this idea from the beginning of the realms, we claimed from from the other end to the other end of the world in just few days which is ridicolously easy and I didn't post this idea since I would shoot in my leg if the devs implement something along these lines in the game since our claim was just a straight claim from a end of the world to the other end, but now when we lost our realm it doesn't matter.


Hey, no shit?
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Re: Realm Claim

Postby Onep » Fri Oct 21, 2016 9:07 pm

Laddy goo and the mad insight checks. Reading between those lines!
dafels wrote:I didn't post this idea since I would shoot in my leg

Oh.. wait.
“We still, alas, cannot forestall it-
This dreadful ailment's heavy toll;
The spleen is what the English call it,
We call it simply, Russian soul.”

An idea to consider: Tedium, a Feature.
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Re: Realm Claim

Postby jorb » Mon Jan 02, 2017 9:28 am

We've considered similar ideas.
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