Total list of undonned sugestions.

Thoughts on the further development of Haven & Hearth? Feel free to opine!

Total list of undonned sugestions.

Postby Taifune » Thu Oct 27, 2016 7:21 pm

Good day every one! And great thanks to jorb and his team for this amazing unical project!
I realy like to spend time in playing in that game and realy like what every time appears a many new things.
So i have read many things what suggest many people (but ofc i dnt read all i read topic with top ten ideas what must stoped to post and exclude and brigde from my list xD) and some have already been presented here (please tell me if you have found in my list some of it ) but if one or more become interesting for the development team and will appear in a future updates i will be happy.

So that is my list:
    - 0 Caslte walls.. And stone tower building what have present in game now may become a corner post for a castle walls. Yesh.. they must be very big and very hard to build )
    - 1 Stone walls *_* why they still dnt present in the game? same is a brick wall and palisade...
    - 2 Stone fences.. Like branch one...
    - 3 Loss of durability points during collisions of mechanisms.. like a cart colide with stone.. lose some 0.5%-0.9% on each colide.
    - 4 Durability of mechanisms depend from quality of materials what used in construction.
    - 5 Wooden wathc tower. With exit on top! )
    ImageImage

    - 6 Exit on top of Stone tower! Yay!
    - 7 Square wooden box container with the possibility of installing one on another
    - 8 Not movable stockpile for logs.
    - 9 Upgrade sausage processing ( Serious change ) after grinder all sausage need an process on fire or in owen.. in kiln or boil in cauldron.. Any types of sausage need an special type of process.. because... they pretty !RAW! after grinder.. we dnt eat raw bred bough yes? And that will be interesting.. with some sausage need an Roasting some smoking.
    - 10 Paving of walls in the cave and underground.. Yes dwarwes need that! With stones and bricks! And wood!!
    - 11 Custom placing of doors in builings. and posibility of made an multiple doors in one building.
    - 12 Making stuffed animal (Taxidermy) heads on the walls and skeletons
    - 13 Amber curiosity ( Chance to find when digging sand )
    - 14 Make and EMPTY actions for the barells!
    - 15 Armor and cloth stands.
    - 16 The construction of Stonehenge. Construction of other wonders of the world. Each village can build only one wonder .. and it requires a lot of resources. and give a buff for area! or village.
    - 17 badger lard (That bastards must have lard!) That can be used like curio or in medicine
    - 18 Allow to place sling in quiver! (pleease!)
    - 19 Fish and meat pâté on grinder.
    - 20 Meteorite iron - like an world resourse or like a random stone fallen from sky.
    - 21 Knives simpe and throwing ( Usable for buthchering )
    - 22 Making from butter.. bread..and sausage.. you know it ) Sandwich )
    - 23 Candies!! or treat ) we need an sugar update for hollowin ) Sugar can be processed from beetroots and sugar cane can be addet to spawn in low water. like an mussels
    - 24 Simpliest buildings Grass hut (3x3 from any thaching material) and Dugout (4x4) - that type of buildings cant have cellars and dont allow build any cupboards
    - 25 Potions craft! Yes! from mushrooms and many other stuff!! Make all potions with plus and minus time effects for balance. ( A make an a separate topic for that suggestion cause it very big)
    - 26 Training dummy for melee and unarmed practice.
    - 27 Clay grannary building! Big not movable container for any types of seeds.
    - 28 Sunflower! and make and roasted seeds with efect like an revert alcohol.. regen hunger and lack energy and buff some satitates.
    - 29 Fireplace ! indors fires from stones or bricks ... yes we have an rocking chair... and wine... then we need an fireplace.. for long evenings.
    - 30 Bonemeal maded on quern useble for compost bin and posibly for potion craft )
    - 31 Beard! Male longlive characters must grow beard.. and only female characters can shave it! ) Shaved beard can use like an a curio.
    - 32 Alchemy table or distillatory vessel for making potions and whiskey )
    - 33 Stockpile for raw river mussels! ( Please! )

So that is what i think about add to the game )

p.s.

I decide to remake this post in total list of undonned suggestions ) Please post here what one is not in the list.
Last edited by Taifune on Thu Oct 27, 2016 9:09 pm, edited 2 times in total.
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Re: Taifune's list of ideas and suggestions.

Postby Jacobian123 » Thu Oct 27, 2016 8:31 pm

99% of these have been suggested before. Not saying they're bad, but I'm pretty sure the devs already know the majority of these.

Taifune wrote:So that is what i think about add to the game ) Please rate and comment )

Rate, comment, and subscribe pls.
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Re: Taifune's list of ideas and suggestions.

Postby Colin500 » Thu Oct 27, 2016 8:33 pm

Taifune wrote:- 12 Изготовление чучела животного( Таксидермия ) голов на стены и скелеты


I totally agree with you...Also most of these stuff has been suggested already.
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Re: Taifune's list of ideas and suggestions.

Postby Taifune » Thu Oct 27, 2016 8:42 pm

Colin500 wrote:
Taifune wrote:- 12 Изготовление чучела животного( Таксидермия ) голов на стены и скелеты


I totally agree with you...Also most of these stuff has been suggested already.


Good to hear ) That is list of things what i wanna have in HnH if they some day appear that will be perfect )
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Re: Taifune's list of ideas and suggestions.

Postby Taifune » Thu Oct 27, 2016 8:44 pm

Jacobian123 wrote:99% of these have been suggested before. Not saying they're bad, but I'm pretty sure the devs already know the majority of these.

Taifune wrote:So that is what i think about add to the game ) Please rate and comment )

Rate, comment, and subscribe pls.


If i have an 1% of new suggestions that aleready a good work i think ) one by one pecent made this game perfect )
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Re: Total list of undonned sugestions.

Postby cyrus9586 » Sat Oct 29, 2016 12:07 am

I've suggested at least one of these. The sugar thing. And I have seen most of this asked for before. This isn't unasked for things this is just another person asking for them.
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Re: Total list of undonned sugestions.

Postby Ysh » Wed Nov 09, 2016 7:28 pm

Taifune wrote:- 0 Caslte walls.. And stone tower building what have present in game now may become a corner post for a castle walls. Yesh.. they must be very big and very hard to build )
- 1 Stone walls *_* why they still dnt present in the game? same is a brick wall and palisade...
- 2 Stone fences.. Like branch one...

viewtopic.php?f=48&t=48108
There is already little difference between palisade and brick wall in how many protection it can give to you. Not much point in add more until some siege change happens.
Taifune wrote:- 3 Loss of durability points during collisions of mechanisms.. like a cart colide with stone.. lose some 0.5%-0.9% on each colide.

Is there some reason it must be done? Sounds like it is annoying for player for no benefit.
Taifune wrote:- 4 Durability of mechanisms depend from quality of materials what used in construction.

I do not see why not.
Taifune wrote:- 5 Wooden wathc tower. With exit on top! )
- 6 Exit on top of Stone tower! Yay!
- 7 Square wooden box container with the possibility of installing one on another
- 11 Custom placing of doors in builings. and posibility of made an multiple doors in one building.

I think these are require some other infrastructure. See here: viewtopic.php?f=40&t=48791
Taifune wrote:- 8 Not movable stockpile for logs.

Log could maybe use some better storage option.
Taifune wrote:- 9 Upgrade sausage processing ( Serious change ) after grinder all sausage need an process on fire or in owen.. in kiln or boil in cauldron.. Any types of sausage need an special type of process.. because... they pretty !RAW! after grinder.. we dnt eat raw bred bough yes? And that will be interesting.. with some sausage need an Roasting some smoking.

You can eat some type of sausage without cook it. But sure, some other cooking things can be maybe good.
Taifune wrote:- 10 Paving of walls in the cave and underground.. Yes dwarwes need that! With stones and bricks! And wood!!

Better ability for live in cave is ask for many time. I do not have source, but I think developer does not want player to live in cave with no disadvantage. This is just cosmetic, so it sound fine to me if it can be add easily.
Taifune wrote:- 12 Making stuffed animal (Taxidermy) heads on the walls and skeletons

viewtopic.php?f=48&t=48571
Taifune wrote:- 13 Amber curiosity ( Chance to find when digging sand )

I think we can expect more curiosity to be add.
Taifune wrote:- 14 Make and EMPTY actions for the barells!

viewtopic.php?f=48&t=51799
Taifune wrote:- 15 Armor and cloth stands.

viewtopic.php?f=48&t=49407
Taifune wrote:- 16 The construction of Stonehenge. Construction of other wonders of the world. Each village can build only one wonder .. and it requires a lot of resources. and give a buff for area! or village.

Ring of Brodgar looks as stonehenge type structure and exist in center of world. Adding some strong buff type structure/object is suggest for kingdom often:
viewtopic.php?f=48&t=51698
viewtopic.php?f=48&t=50795
viewtopic.php?f=48&t=50886
Taifune wrote:- 17 badger lard (That bastards must have lard!) That can be used like curio or in medicine

Why just badger and not all animal?
Taifune wrote:- 18 Allow to place sling in quiver! (pleease!)

Quiver is spot for arrow. This is not sense making for store sling.
Taifune wrote:- 19 Fish and meat pâté on grinder.
- 22 Making from butter.. bread..and sausage.. you know it ) Sandwich )
- 23 Candies!! or treat ) we need an sugar update for hollowin ) Sugar can be processed from beetroots and sugar cane can be addet to spawn in low water. like an mussels
- 28 Sunflower! and make and roasted seeds with efect like an revert alcohol.. regen hunger and lack energy and buff some satitates.

I think we can expect more foods to be add.
Taifune wrote:- 20 Meteorite iron - like an world resourse or like a random stone fallen from sky.

viewtopic.php?f=48&t=50738
Taifune wrote:- 21 Knives simpe and throwing ( Usable for buthchering )

viewtopic.php?f=48&t=49880
Taifune wrote:- 24 Simpliest buildings Grass hut (3x3 from any thaching material) and Dugout (4x4) - that type of buildings cant have cellars and dont allow build any cupboards

Does not bother me. But if this object controlled objects and freeform building is planned for near future, I will not expect to see new building.
Taifune wrote:- 25 Potions craft! Yes! from mushrooms and many other stuff!! Make all potions with plus and minus time effects for balance. ( A make an a separate topic for that suggestion cause it very big)
- 30 Bonemeal maded on quern useble for compost bin and posibly for potion craft )
- 32 Alchemy table or distillatory vessel for making potions and whiskey )

I do not know how well this alchemy is fits with game theme.
Taifune wrote:- 26 Training dummy for melee and unarmed practice.

viewtopic.php?f=48&t=50607
Taifune wrote:- 27 Clay grannary building! Big not movable container for any types of seeds.

In general I think we can use better bulk storing option.
Taifune wrote:- 29 Fireplace ! indors fires from stones or bricks ... yes we have an rocking chair... and wine... then we need an fireplace.. for long evenings.

viewtopic.php?f=48&t=43396
Taifune wrote:- 31 Beard! Male longlive characters must grow beard.. and only female characters can shave it! ) Shaved beard can use like an a curio.

I think it is avoid to have character based item production so player do not make character farms to generate items.
Taifune wrote:- 33 Stockpile for raw river mussels! ( Please! )

Seems very specific. Maybe some raw fish stock piles or some things. Jorb seems resistant to add many stockpiles because it is undermine usage of storage I think.
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Re: Total list of undonned sugestions.

Postby jorb » Mon Jan 02, 2017 10:58 am

Long-ass lists are hard to parse and comment on meaningfully.

Some nice ideas, I'm sure.
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