New food items and condiments please?

Thoughts on the further development of Haven & Hearth? Feel free to opine!

New food items and condiments please?

Postby cyrus9586 » Sat Oct 29, 2016 12:31 am

I had this in another post but I want to see if anyone will add to it.

So we have food which is cool but something that dates way back...Condiments...Things to add extra flavor to food and make it better. Who eats JUST a hotdog. Get some mustard of that wiener! Tea too bitter? Sugar can save your life...Maybe some cream too. I made a small list of things that could be added just for this. It would require a few new crops/plants but I think this could be a real winner here.

Ketchup:Tomatoes and Sugar cooked in a cauldron.

Mustard: New seed to be dried and crushed in a quern and mixed with vinegar.

Edible oil: Press olives.

Mayo: Eggs and oil mentioned above.

Pepper can become a condiment. It's already here but we can also add MORE peppers so we can add onions and tomatoes for Salsa and Hot Sauce which is ground peppers and vinegar left to ferment.

Relish: We have Cumcumbers and vinegar. Add dill, a new herb to be dried, and sugar, from beets or cane, and left in a new item...The pickling jar! Add fruits and veggies to be pickled with a brine. Now theres pickles but cut it up add more vinegar maybe some dill and boom Relish

Tartar Sauce:Mayo and Relish

Thousand Island Dressing:Mayo+Ketchup+Relish

For cakes you can do: Sugar+Butter+Milk= Butter Cream Frosting

And the king. Garum sauce. This sauce was used by Romans on tons of things to add saltiness and moisture and some say they just used it on everything period. We know it's bastardized cousin: Worcestershire sauce. Now to make a sauce used on almost anything meat and veg related that would pair and increase everything would take a massive ordeal. So I'm going to use a standard recipe made harder by HnH rules:

Press apples for apple juice then let it ferment into apple cider vinegar. Now take:
Apple Cider Vinegar, water, Salt, sugar, mustard powder, onion, garlic(would need to be added to HnH as well), Fish, and black pepper together in a cauldron. Once it's ready take and place in barrel for a long while. Like maybe a RL month.
There you go. A ton of ingredients and variables for quality. A ton of ways to end up with a sauce that could lower the Q of foods.

Now we have condiments but what can they DO for us?
Well how about adding to FEPs or RARELY changing a +1 on a food to a +2 based on how well they pair.
Example. Tartar Sauce on fish++, Mustard on fish no change just waste your mustard. Theres salad dressings. There's some depth here people. How about using the crafting system as it is for this. Add food+condiment recipes. Now you would have to add a ton of failure options individually or just make one for all failures, Bad tasting Slop, Now if you just want to augment the Q of the food and ignore the changing of +1 into a +2 thing this is simple. Food Q+CondimentQ+Softcap cooking skill/2? I'll let the devs figure out the math but there you go. Added Q which means more FEPs for squirting some thousand island on that red shred before you eat it.

Now we can also get some new recipes out of this as well.

Fish+Lemon+Dill maybe?

Mayo+hard Boiled Egg+Bread=Egg salad sandwich

Hamburger(why can't we run beef through a grinder on it's own?)+Bread+Onion Rings+Tomato+Pickle+Mayo+Cheese+Mustard+Ketchup+Fried Egg+Bacon = The Hearth Buster Burger!(Small chance to kill a hearthling with every serving! and this is a joke)

Okay that last one is a no way in hell unless it was godly FEPs but still you get the idea here. Just some more food ideas for thought.

But you see the potential. I kinda took this from Earthbound on the SNES. You could add condiments to food to get extra healing and stuff from it. But if we could turn shitty Q food into slightly better food then we all benefit. Forget to put on your cooking gear while making some sausages? Mustard to the rescue!

I mean who here hasn't had a shitty meal saved by adding a little, or a lot, of ketchup or some other sauce?
Former proud Owner of Hoo Cudda De Cheese Factory W9.
Mad God of New Sheoth W14
CHEESE FOR EVERYONE!
User avatar
cyrus9586
 
Posts: 425
Joined: Sat Aug 10, 2013 7:40 am

Re: New food items and condiments please?

Postby MrPunchers » Sat Oct 29, 2016 12:36 am

+1 Mustard dates back since Mesopotamia they found it in their pots with some other food also it's delicious
Maple syrup maybe?
Suck me good and hard thru my jorts
User avatar
MrPunchers
 
Posts: 1679
Joined: Mon Jun 06, 2016 9:54 am
Location: Where do you think?

Re: New food items and condiments please?

Postby azrid » Sat Oct 29, 2016 3:27 am

Some of these could affect satiations too and hunger % it gives.
Image
Image
User avatar
azrid
 
Posts: 3315
Joined: Mon Oct 17, 2011 11:33 pm

Re: New food items and condiments please?

Postby cyrus9586 » Sat Oct 29, 2016 3:38 am

azrid wrote:Some of these could affect satiations too and hunger % it gives.

Exactly we could all a whole new depth to the food and symbel system. Imagine a massive feast at a bonfire for the whole village, The best Symbels, the best condiments, the best food. Noobs would turn into viable characters overnight!
Former proud Owner of Hoo Cudda De Cheese Factory W9.
Mad God of New Sheoth W14
CHEESE FOR EVERYONE!
User avatar
cyrus9586
 
Posts: 425
Joined: Sat Aug 10, 2013 7:40 am

Re: New food items and condiments please?

Postby jorb » Mon Jan 02, 2017 10:05 am

More food is always nice.
"The psychological trials of dwellers in the last times will be equal to the physical trials of the martyrs. In order to face these trials we must be living in a different world."

-- Hieromonk Seraphim Rose
User avatar
jorb
 
Posts: 18437
Joined: Fri Apr 03, 2009 7:07 am
Location: Here, there and everywhere.


Return to Critique & Ideas

Who is online

Users browsing this forum: Claude [Bot] and 76 guests