New boat that has captains quarters so we can live on boats

Thoughts on the further development of Haven & Hearth? Feel free to opine!

New boat that has captains quarters so we can live on boats

Postby DeadlyPencil » Sun Nov 06, 2016 2:12 pm

Even though iam pretty bored right now, i like boating around on a knarr because i like the sound of it in the water. i think it would be nice if people had the option of living out of a boat and traveling around on it.

This is how i could see it working:
  • The boat (merchant ship?) would have a captains quarters that is only accessible if you can man the helm (have a key). You would first join the helm or crew, then have a option to enter captains quarters
  • The quarters could be very small, 3x3, enough for a bed, table chair and a chest or something. construction inside them (HF's, winderness beacons) would not be allowed.
  • To stop players from hiding in the quarters if they are attacked or red handed, the quarters would only be locked while no one was online inside it. If someone entered with the key, the quarters would be open while they were inside, so you could go in and kill whoever was inside or board their ship while they are inside and rob them.
  • You would make it so if the boat was damaged more than 50% (siege weapons only?) the quarters would open up as well so that if you wanted to get the goodies out of the boat before sinking it, you could.
  • ideally i would like the same sort of thing to happen for wagons, 2x3 inside area perhaps. as it would be cool if people could live out of wagons as well.

Benefits to game:
  • Being able to have semi secure storage without needing a plot (which now is not activated instantly)
  • Remember the Tale of Wandering Women? They were online at different times and if one moved they would have to catch up to each other. or wait for everyone to be online at the same time to move the wagon. if you allowed them to log out inside the boat or wagon, their friend could travel around and when they logged in, they would be at the new location with them.

Living out of a boat would still be dangerous, theoretically someone could just join your crew and wait for you to come online again to kill you. But i think this would allow people to make super long treks in the game while still "playing". Currently if i wanted to make the treck across the world in a knarr i could take a table / cauldron / sausage grinder etc but it will just be stolen eventually, then i will have nothing left but the cloths on my back and a knarr with its inventory stolen.
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Re: New boat that has captains quarters so we can live on bo

Postby jordancoles » Sun Nov 06, 2016 11:23 pm

Your plans are weird.

"Let us live inside boats and wagons"

"Don't let us place our hearthfires inside and remove all defenses while being inside the cabin"

What exactly makes that liveable?

Also, long treks aren't exactly possible with unliftable boats like knarrs
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Re: New boat that has captains quarters so we can live on bo

Postby stickman » Mon Nov 07, 2016 1:22 am

you can hop land with roads currently. it would be livable in a sense that you can go around and log out and the stuff in the cabin is protected under the lock. so if you had a cubboard in there I guess you could fill it with food and curios as you go along and they wouldn't be stolen the next time you logged in.

in previous worlds you could use a wagon and then setup a claim for the night. however claims take awhile to set now so there is no way to be a traveler unless you can log out with everything in your inventory.
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Re: New boat that has captains quarters so we can live on bo

Postby jordancoles » Mon Nov 07, 2016 3:21 am

stickman wrote:you can hop land with roads currently. it would be livable in a sense that you can go around and log out and the stuff in the cabin is protected under the lock. so if you had a cubboard in there I guess you could fill it with food and curios as you go along and they wouldn't be stolen the next time you logged in.

in previous worlds you could use a wagon and then setup a claim for the night. however claims take awhile to set now so there is no way to be a traveler unless you can log out with everything in your inventory.

I'm all for living in large mobiles, I'd be in favor of placing hearthfires inside of them as well

An alternate solution which would work for current vehicles would be giving us the ability to chain our boats/wagons to trees when we log out. Chained vehicles would make cutting the tree vandalism and searching the contents of the wagon impossible without the key
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Re: New boat that has captains quarters so we can live on bo

Postby LadyV » Mon Nov 07, 2016 6:03 am

I like the idea of living on a ship. Your specifics though I am not sure about. I would rather it act just like a tower in security respects. You want in you break in like all structures. As for hearthfire placement its should allowed. It would be no different than putting it behind a brick wall. You still can break in with effort.
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Re: New boat that has captains quarters so we can live on bo

Postby DeadlyPencil » Mon Nov 07, 2016 6:54 am

the HF suggestion was just to prevent abuses. for example you could use it to teleport people farther than they could otherwise because they dont have high enough charisma. it would be similar to early worlds where you could log out in a boat, someone then port that boat, then you log in at the new location.

as for security, since the boat is movable, you cant make it the same security as other buildings. You could place your boat in the middle of a lake and no one can seige it etc, making yourself unkillable as you can simply run into the quarters and hide.

iam trying to suggest something that could actually be implemented that cant be abused. Allowing HF's or making so it cant be sieged isn't going to get something like this put into the game
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Re: New boat that has captains quarters so we can live on bo

Postby jorb » Mon Jan 02, 2017 10:47 am

jordancoles wrote:I'm all for living in large mobiles


Aye.
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