Tinkers Workbench

Thoughts on the further development of Haven & Hearth? Feel free to opine!

Tinkers Workbench

Postby shubla » Fri Nov 11, 2016 4:14 pm

Crafting small rings and stuff with anvil, hammer and loud banging? Seriously?
We need tinkers bench!
It would softcap jewelry produced, and would be required to make any of it.
Also making jewelry without wearing monocle would reduce ql of jewelry produced.
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Re: Tinkers Workbench

Postby maze » Fri Nov 11, 2016 5:04 pm

Eh...if you add in work bench with inventory slot idea with this so that the work bench can hold stuff to the jewlars craft.
So eh- why not.

Would also be nice to see the jewelry in the game revamped.
Make band/chain of <inset metal type>.
Engrave band
set Gem.
...i feel an idea coming along...
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Re: Tinkers Workbench

Postby Thedrah » Sat Nov 12, 2016 10:48 pm

i'll re-subscribe if this becomes true. but we need wood rings and such for early game and rune engraving into them for 'words of power' and such. and the early stuff be mostly crappy stat raises, maybe gildable instead, but have a max of one gilding to a ring/necklace
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Re: Tinkers Workbench

Postby viznew » Sat Nov 12, 2016 10:50 pm

Id love to find rare gems while mining and have some early game rings and stuff +1
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Re: Tinkers Workbench

Postby Blueberry » Thu Nov 17, 2016 1:56 am

I like the tinkers bench idea +1
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Re: Tinkers Workbench

Postby MrPunchers » Thu Nov 17, 2016 2:57 am

This is a good place to the variable materials in: Silver Bangle with a Garnet embedded to give some sort of stats, maybe Silver is psy, Garnet is con, etc. However, this is only if they add precious stones.
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Re: Tinkers Workbench

Postby jorb » Mon Jan 02, 2017 12:32 pm

I wouldn't mind some more specialized work stations, at least.
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