Chemical weapons

Thoughts on the further development of Haven & Hearth? Feel free to opine!

Chemical weapons

Postby shubla » Fri Nov 11, 2016 4:39 pm

Please add somekind of gas that would kill all tamed animals within radius.
This is serious now.
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Re: Chemical weapons

Postby viznew » Sat Nov 12, 2016 9:01 pm

burning of chicken feathers is highly toxic

also burning brimestone chould be a killer
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Re: Chemical weapons

Postby Teleskop » Sat Nov 12, 2016 9:07 pm

shubla arent you taking any influence from famous austrian painter and politic?
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Re: Chemical weapons

Postby jorb » Mon Jan 02, 2017 11:10 am

I fail to see how this could possibly go wrong.
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Re: Chemical weapons

Postby infectedking » Mon Jan 02, 2017 11:10 am

Lets make sicknesses so i can cause plagues.
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Re: Chemical weapons

Postby shubla » Mon Jan 02, 2017 11:11 am

Too late for gas. Implement corpse mass burning.
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Re: Chemical weapons

Postby MadNomad » Mon Jan 02, 2017 11:14 am

infectedking wrote:Lets make sicknesses so i can cause plagues.


That would be one of best things in game!!! please.... :oops:
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Re: Chemical weapons

Postby shubla » Mon Jan 02, 2017 11:15 am

infectedking wrote:Lets make sicknesses so i can cause plagues.

Maybe we could also shoot infected hearthling bodies with catapults.
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Re: Chemical weapons

Postby infectedking » Mon Jan 02, 2017 11:16 am

shubla wrote:
infectedking wrote:Lets make sicknesses so i can cause plagues.

Maybe we could also shoot infected hearthling bodies with catapults.

make them infect the animals in radius of the dead infected bodies... Then tainted meat = eaten = spreadding the cancer
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