by Beezer12Washingbeard » Tue Dec 13, 2016 11:31 am
edit: didn't see the second part of your post til after I posted this reply. Yeah, a grace period works too, and would be WAY simpler to code than my idea to boot. A grace period would be great!
Yeah, I figured that out the first time I set down a chest full of meat and couldn't pick it back up and leave with it again, or take anything out. I'm not confused as to what's happening, I understand, and think it's annoying and unintuitive as hell.
I realize that it's probably the simplest solution codewise, but surely there must be a better way--perhaps a way to individually mark containers that you own (etchings, or something), so that if you drop them on a claim you can pick them back up again, rather than going "welp I guess that's theirs forever now," or having to search the forums to try and figure out who to contact to get your stuff back, which is what I'm doing.
I recognize that in the big picture, it's far preferable to have it this way than to allow people to literally lift stuff off your property without leaving scents, but it doesn't have to be all-or-nothing--I'd be happy if there was any way of preventing this, no matter how restricted. Hell, as an example, we already have lock-and-key mechanics--maybe if someone drops a lockable container w/ an installed lock, and they have the key to open it, they can pick it back up and take it off the claim, no matter where they are. That seems like a reasonable compromise.
But really I'll take literally anything that's even a fraction of a step above "set down a container on someone's vclaim, gone forever"