Structure Refurbishment

Thoughts on the further development of Haven & Hearth? Feel free to opine!

Structure Refurbishment

Postby latency_vi » Mon Dec 26, 2016 12:52 pm

We need something that would let us change the looks of existing structures in game. I have a couple of reasons why we should have this:
  • There are no previews and has a lot of combinations (they even might add more materials in the future)
  • Mistakes happen, sometimes we use the wrong materials, wasting a significant amount of materials and time if you wanted to tear it down.

So how does this work?

First thing we need is to craft an item called "Refurbishing Writ", which is made up of a single piece of "Parchment". After the writ has been crafted, materials (stone, block, boards, &c.) can be set by hovering the item on the writ then right click. This will create something like "Refurbishing writ (stone)" or whatever material that was set.

Once set, the player can now use the writ by hovering and right clicking on the chosen structure (any part of the structure will do). After that, the structure will have a sign (I can't think of any sign though XD) that it's being refurbish or renovated and can be right click to show the building interface. The interface is the same as when building the structure first but this time only the material that was set, then you may start building if you have the required materials again.

Once the renovation is done, the structure will change the look of the material you have set on the writ.

other Notes:
  • Using the writ requires claim permission, also cannot be done even on criminal acts (prevents abuse) or it will need vandalism and leave scent.
  • If the structure is categorized as "Houses and Buildings" , right clicking the door functions as normal.
  • Other structures such as vehicles, work stations, furniture, &c. will be unusable until the renovation is done.
    • You can't use the writ when someone is using the structure.
    • For Knarrs, to prevent abuse, only the key holder can use a writ.
    • Other vehicles might have a problem for this since they don't have a key for protection when outside of claim.
  • If the structure does not contain the material set on the writ, they could add an error message or just do nothing.

Also the recipes and naming of the items in my suggestion is just a sample.
Last edited by latency_vi on Mon Jan 02, 2017 2:42 pm, edited 1 time in total.
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Re: Structure Refurbishment

Postby Headchef » Mon Dec 26, 2016 1:13 pm

Good idea for bigger constructions but unnecessary for vehicles I find, if you messed up a knarr for example learn from it and build another one.. Same 'could' be said for houses but wsince they arent movable you're obliged to remove if wanting to place something on same tiles. So yeah good for houses etc but shouldnt be applied to smaller/movable projects.
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Re: Structure Refurbishment

Postby latency_vi » Mon Jan 02, 2017 2:46 pm

Yeah, I really want a way for huge constructions that need tons of materials to be renovated without having to destroy it. So pretty please :lol:
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Re: Structure Refurbishment

Postby jorb » Mon Jan 02, 2017 4:20 pm

I agree, but it's complicated.
"The psychological trials of dwellers in the last times will be equal to the physical trials of the martyrs. In order to face these trials we must be living in a different world."

-- Hieromonk Seraphim Rose
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