Destroyable animal corpses.

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Destroyable animal corpses.

Postby boreial » Tue Dec 27, 2016 10:53 am

As it has been, and is still a bug on some animal corpse that at some point in slaughtering become non interactive ( from what I have witnessed, just after last meat has been collected and prior to corpse turning to bone pile) can anyone see any reason that animals corpses should not be destroyable via the destroy icon? Dev's is there a programming reason it could not be done?

Thanks for the read :)
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Re: Destroyable animal corpses.

Postby zebratul » Tue Dec 27, 2016 10:57 am

+1, i have around 20 bloody corpses in the base ATM, and no idea what to do with them.
Jorbtar cant seem to find what causes the issue with un-butcherable corpses. Can we at least get an option to bash corpses as a work-around?
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Re: Destroyable animal corpses.

Postby Boas » Wed Dec 28, 2016 12:23 am

I've got one of those too. Skinned and butchered, did IIRC couldn't collect the bones, and can't destroy the bloody carcass.

I thought it was because I was butchering at the exact time the corpse was about to decay, but that seems unlikely if someone's experienced it enough times to have them piling up.
What is dogmens favorite food? BARK BREAD
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Re: Destroyable animal corpses.

Postby jorb » Mon Jan 02, 2017 3:33 pm

Loftar said no to this at some point, because reasons.
"The psychological trials of dwellers in the last times will be equal to the physical trials of the martyrs. In order to face these trials we must be living in a different world."

-- Hieromonk Seraphim Rose
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