mindbreaking siege idea

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mindbreaking siege idea

Postby Teleskop » Thu Dec 29, 2016 2:48 am

what if raiding another village would drain a considerable amount of village shield,with the amount varying of how big or strong the village is (bigger villages having to pay like 1/3 of their sheild with the smaller ones paying 1/2 of their shield,idk,numbers pulled outta my ass here)




idk it was a random thought i dont even know how siege works now lol
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Re: mindbreaking siege idea

Postby loftar » Thu Dec 29, 2016 4:01 am

Teleskop wrote:what if

The predictable consequence would be that you build a throw-away village before you raid someone.
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Re: mindbreaking siege idea

Postby Colin500 » Thu Dec 29, 2016 4:10 am

loftar wrote:
Teleskop wrote:what if

The predictable consequence would be that you build a throw-away village before you raid someone.


Make the idol that lasts longer more powerful
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Re: mindbreaking siege idea

Postby Teleskop » Thu Dec 29, 2016 4:11 pm

i was far from sober when writing this idea lol


but the main idea was that when you raid someone,you risk a part of your village shield so the big villages wouldnt mass raid noobs and raiding would be directed more to villages of similiar proportions of those who raid and are being raided :oops:
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Re: mindbreaking siege idea

Postby jorb » Mon Jan 02, 2017 3:39 pm

I'd love it if attacking someone exposed you, the problem is that the definition of "you" is the player's prerogative.
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