Food

Thoughts on the further development of Haven & Hearth? Feel free to opine!

Food

Postby shubla » Thu Jan 05, 2017 12:00 am

Add sane way to keep your energy up without ruining satiety/hunger bar early game while building terraforming place to prevent people from using alts.
Bulk food thats easy to get for energy. Would ruin survival effect energy-wise. But this game is not dont starve.

Add soups that give like 0 fep but lots of energy and easy to make. For example, tree bark soup. Few berries, lots of bark and water. Lots of energy, not much of fep.
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Re: Food

Postby MrPunchers » Thu Jan 05, 2017 2:53 am

They should add Turtles and Crabs as early game enemies, and the food you could make from them would be Turtle Soup and Crab Legs respectively, the foods would give like 0 feps, low hunger, and high energy. However, if you cook the crab or turtle meat directly instead of making Crab Legs or Turtle Soup from the bodies, the Crab meat would give Agi and/or Int, and the Turtle meat would give Con and/or Int.
We really just need more stuff for beaches. :cry: :cry: :oops:
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