strpk0 wrote:Divicid wrote:shadyg0d wrote:I know the new world starts in 2 days so this post is too late. I REALLY hate the idea of pay to win, and despite being really excited for a new world I probably will not play this world because of it. This thread is not for debating what "pay to win" means or if haven is pay to win. For all intents and purposes we're going to call it pay to win in this thread. This thread is for everyone who is disatisfied with the current system providing unfair benefits to unworthy players.
If there is ANY chance of changing the devs' minds before the world starts we must HURRY. Maybe they are not trying to come up with better ideas, maybe they can't see any alternative. Doesn't matter. Let's brainstorm for them.
So HOW can haven make money without offering unfair benefits? Do you guys have any suggestions? Can anything be done to make previously tried systems more lucrative(cosmetic items, pay to play, etc...)? Is there a completely new system we could try?
Isn't the total for verified account and 1 month subscription like 22$?
Where the 30 day subscription is 7$? Which in my country is 63 SEK or about 15 minutes of work? How is that even "pay to win"? And the subscription is for 30 days or almost 25 cent per day, or about 30 sec of being at work, per day...
Not to be rude, but how damn poor are people playing this game?
So what do you do when shady mc person buys 30 sub tokens and suddenly he has higher quality items than you even though he has played for like 5 minutes total
Because a friend did something like that (and shortly after quit, but yeah)
It's a shitty argument, I know, and I won't defend it, because I don't really personally care that much. But I suppose it's worth considering.
Well the subtokens does not really have a "value", you get what you get from it. If people want to trade items for subtokens, that's up to them.
What do you do about new people knowing powerful people and get free stuff? Same as with the subtokens.
I can buy 30 subtokens, but if there is nothing to trade them with, then it has no value. And as a free player, you can become good in a craft, and trade for a subtoken if you wish.
But this game is not pay to win, far from it. The cost is so low, and you can't BUY directly from the game benefits, like buying a Q200 Saw or Swords and Armor. You can only buy that from other players, inside a finite market.
If you can't find a seller, then what would the purpose of 30 subtokens be?