Take Aim before IP using discoveries

Thoughts on the further development of Haven & Hearth? Feel free to opine!

Re: Take Aim before IP using discoveries

Postby Kaios » Mon Jan 09, 2017 3:40 pm

jordancoles wrote:Watch its moves doesn't give IP on a timer anymore


Huh? So what? I meant because you have to attack with it in melee range to build the IP where as take aim is a ranged IP builder. I already got the move and was using it, jordan.
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Re: Take Aim before IP using discoveries

Postby NOOBY93 » Mon Jan 09, 2017 4:13 pm

So now that Take Aim was removed from the gaim how do you get IP?
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Re: Take Aim before IP using discoveries

Postby Nek » Mon Jan 09, 2017 5:09 pm

Got it from my first kill.
Sounds like you all need to get fucking good lmao.
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Re: Take Aim before IP using discoveries

Postby Kaios » Mon Jan 09, 2017 5:11 pm

Nek wrote:Got it from my first kill.
Sounds like you all need to get fucking good lmao.


Get good at RNG? Who do I suck off?
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Re: Take Aim before IP using discoveries

Postby Potjeh » Tue Jan 10, 2017 7:21 pm

Jorb pls do something, the game is unplayable without Take Aim :cry:
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Re: Take Aim before IP using discoveries

Postby Potjeh » Mon Jan 16, 2017 11:03 am

Devs plz, this a fucking critical issue.
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Re: Take Aim before IP using discoveries

Postby Ozzy123 » Mon Jan 16, 2017 1:02 pm

I got like 5 of every single move except for take aim xd make it a basic move pls
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Re: Take Aim before IP using discoveries

Postby HasseKebab » Mon Jan 16, 2017 1:14 pm

Foxes, Badgers and Lynxes drop think and take aim, you guys need 2 git gud
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Re: Take Aim before IP using discoveries

Postby Potjeh » Mon Jan 16, 2017 1:17 pm

39 combat discoveries, 0 Take Aims.
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Re: Take Aim before IP using discoveries

Postby HasseKebab » Mon Jan 16, 2017 1:18 pm

3 think, 2 take aim just start killing those shitter animals.

I also discovered that Walruses and Mammoths dont drop moves for some reason
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