A tweak for the combat system

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A tweak for the combat system

Postby overtyped » Fri Jan 13, 2017 11:39 am

When you use an an attack, let's say sting, and then press sting again, it toggles it off, and you do nothing. Change it so moves can only be toggled on, and not off. Why do you feel the need to annoy us with this pointless shit?
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Re: A tweak for the combat system

Postby sMartins » Fri Jan 13, 2017 12:47 pm

Cause in this way you cannot spam brainless.... :D
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Re: A tweak for the combat system

Postby Necroliter » Fri Jan 13, 2017 1:40 pm

Nah, you can spam fast enough to mitigate the on/off switching altogether.

I`d like this change too, cause sometimes due to minor lag or bad timing you turn off your hit in the last moment and waste precious HP.
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Re: A tweak for the combat system

Postby jorb » Fri Jan 13, 2017 2:03 pm

I think I like that. Will consider.
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Re: A tweak for the combat system

Postby overtyped » Mon Jan 16, 2017 2:22 am

jorb wrote:I think I like that. Will consider.

You do realize every idea i've ever made has been good, you just can't see it.
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Re: A tweak for the combat system

Postby jorb » Tue Jun 27, 2017 2:14 pm

We did implement this particular one, doe.
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