Foraging skills - to buy/unlock, like how farming skills (gardening/plant lore) gives more seeds, or mining gives more ore or whatever
New skill would maybe cost around 6k - 8k LP, and tier up like gardening ect (another one after that with higher cost)
Gives chance to get 1-2 foragables instead of just 1 (for all foragables? Maybe not the uber ones (elder/bluebells)? I dunno really. I don't think it would be that bad if it did for all.)
Next tier skill costs 12k - 20k LP, gives 2-3 foragables per "pick"
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wool bags - req wool and hemp/flax fiber to craft. give 1 extra row, simple, not as strong as trav sack cus it's easier to get wool ofc
We're Kinda limited with extending inv space with only option being merch robe, trav sack, and backpacks ofc. would be nice to see a few more options. Especially for earlyish game.
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Wooden key ring - with only 2x2 or 1x3 inv size. Something to gap between nothing and metal key ring would be awesome.
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Thanks for considering, keep up the great work bois