Spit-Roasting Animals Ridiculously Long

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Spit-Roasting Animals Ridiculously Long

Postby Onep » Fri Jan 20, 2017 8:36 pm

It's way out of sync with every other kind of crafting. It's kind of ridiculous to have to sit on your character for what 2-3min to roast one little animal?
Last edited by Onep on Fri Jan 20, 2017 8:58 pm, edited 1 time in total.
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Re: Roasting Animals Ridiculously Long

Postby Ysh » Fri Jan 20, 2017 8:56 pm

Onep wrote:It's way out of sync with every other kind of crafting. It's kind of ridiculous to have to sit on your character for what 2-3min to roast one little animal?

You mean spitroast?
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Re: Spit-Roasting Animals Ridiculously Long

Postby Onep » Fri Jan 20, 2017 8:59 pm

Corrected
“We still, alas, cannot forestall it-
This dreadful ailment's heavy toll;
The spleen is what the English call it,
We call it simply, Russian soul.”

An idea to consider: Tedium, a Feature.
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Re: Spit-Roasting Animals Ridiculously Long

Postby Ysh » Fri Jan 20, 2017 9:01 pm

It is a bit long. I tend to use alt for turning this one or build many, many fires to do them all at once passively. But perhaps spitroast is not intend to be done in mass production?
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Re: Spit-Roasting Animals Ridiculously Long

Postby sMartins » Fri Jan 20, 2017 9:06 pm

you don't need to turn it all the time....though turning seems a bit faster but not sure...
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Re: Spit-Roasting Animals Ridiculously Long

Postby Beezer12Washingbeard » Fri Jan 20, 2017 9:48 pm

Turning's definitely faster but I'm not gonna sit and watch my dude turn a fucking handle for however long it is, so I just set it on the spit and go do something else for a while.

+1 to OP
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Re: Spit-Roasting Animals Ridiculously Long

Postby jorb » Fri Jan 20, 2017 10:29 pm

It's intended as passive cooking.
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Re: Spit-Roasting Animals Ridiculously Long

Postby Teleskop » Fri Jan 20, 2017 10:30 pm

jorb wrote:It's intended as passive cooking.

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Re: Spit-Roasting Animals Ridiculously Long

Postby Potjeh » Fri Jan 20, 2017 10:41 pm

But if you don't turn a spitroast IRL you'll get one burned side and one raw. So spitroast should lose q every second it's not being turned ¦]
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Re: Spit-Roasting Animals Ridiculously Long

Postby Teleskop » Fri Jan 20, 2017 11:02 pm

Potjeh wrote:But if you don't turn a spitroast IRL you'll get one burned side and one raw. So spitroast should lose q every second it's not being turned ¦]

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