Daggers and how would they work ( not another crap thread )

Thoughts on the further development of Haven & Hearth? Feel free to opine!

Daggers and how would they work ( not another crap thread )

Postby Teleskop » Sun Jan 22, 2017 3:57 pm

So i just realized that B12 increases attack cooldown

What if we could get a dagger that would decrease attack cooldown and maybe it could be dual wielded for even better effect,perhaps with some cool moves that would increase red openings or idk? It would also be a sort of early game weapon.
Last edited by Granger on Mon Jan 23, 2017 1:00 am, edited 1 time in total.
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Re: Daggers and how would they work ( NOT ANOTHER CRAP THREA

Postby Colin500 » Sun Jan 22, 2017 4:12 pm

Crap thread. Daggers will be too weak or too strong.
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Re: Daggers and how would they work ( NOT ANOTHER CRAP THREA

Postby Ozzy123 » Sun Jan 22, 2017 4:23 pm

Daggers could be actually cool, doing low damage but being really fast, there could be a move that you could use only with daggers and would be like yellow/red and have 15/20 cooldown

Their base damage would be lower than bronze swords and the attack you use with them would be like "according to weapon*0.75"
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Re: Daggers and how would they work ( NOT ANOTHER CRAP THREA

Postby azrid » Sun Jan 22, 2017 4:30 pm

Use Fyrdsman's sword with sideswipe.
There you got your dagger gameplay.
Jorb should just change that weapon model to look like a dagger.
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Re: Daggers and how would they work ( not another crap threa

Postby SacreDoom » Mon Jan 23, 2017 8:32 am

Perhaps they could be wielded as a primary weapon to lower cooldowns while doing less damage, or wielded as an off-hand weapon as a parrying dagger of some sort, working as some sort of alternative to a shield.
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Re: Daggers and how would they work ( not another crap threa

Postby azrid » Mon Jan 23, 2017 1:02 pm

Maybe it could buff parry move power with dagger in offhand.
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