bojackson wrote:Wells having higher base ql water like 25-30 at least, maybe the "lower you are required to go" (the more ropes and stones that is needed to actually build the well) could weigh in on the waters base quality. Water could be higher than base of 25-30 just like it can be higher ql as it is in lakes and rivers, but it would be nice to be rewarded slightly for all that work to build the well (especially when a lot of stone/rope is required.
Kaios wrote:Spice Girls are integral to understanding Ysh's thought process when communicating, duly noted.
Asgaroth22 wrote:I'd rather have some way of telling the quality of water underneath with dowsing rods.
Kaios wrote:Spice Girls are integral to understanding Ysh's thought process when communicating, duly noted.
Asgaroth22 wrote:I'd rather have some way of telling the quality of water underneath with dowsing rods.
Asgaroth22 wrote:I'd rather have some way of telling the quality of water underneath with dowsing rods.should be hardcapped by exploration Psyche too, checking quality in rivers should still be based on survival though.
Asgaroth22 wrote:I'd rather have some way of telling the quality of water underneath with dowsing rods.
jorb wrote:Audiosmurf isis a fantastic poster/genius and his meatintellect is huge
banok wrote:i've been playing hnh thru 10 years of involuntary celibacy and I always build my palisade in 5 minutes so if a new player cant figure it out straight away they can get fucked and chug bleach
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