Hello.
I think satiation system is tedium and ass pain.
Whenever you get 50% you need always have minumum 3 of satiations between 50. You can avoid it with normal gameplay.
If you will bruteforce with 3 different liquids you have chances, but this method requires mutch more ass pain.
Please, relook this system. After quality rework hearthlings need to eat mutch more food, because food without hunder modifier is ass pain too, what's making mutch more satiations!
Add restore foods, or make some foods restore another, to prevent overeating of same type food.