Ideas
-Give a small boost in the amount of hunger gained. (It shouldn't be big enough that people will start sleeping just because of it. It should be similar to travel weariness in the past world. It's useful to have, but not needed.)
-Boost the toon's healing if it's not serious, or if it's properly covered in ointments, but make it worse if people sleep with an untreated serious wound. (Don't untreated wounds fester?)
-If you sleep straight for a given time (8 hours?) you can get a small % boost to the amount of LP you gained throughout the night. (This is the biggest bait. Even if it were just a 1% increase, people would still do it if they had to be offline for 8+ hours. It would also be cool to have worse beds give less of that 1%... Like a Leanto giving 0.5%)
or
-Get a small buff that increases your FEP gains by like, 5% for the next 10 minutes, after sleeping for a given amount of time.
The point is to make beds and sleeping more "part of the game" than just something that's there.
