Logouts while in combat

Thoughts on the further development of Haven & Hearth? Feel free to opine!

Re: Logouts while in combat

Postby dageir » Thu Feb 23, 2017 12:29 am

jordancoles wrote:Bump cuz bullshit


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Re: Logouts while in combat

Postby MightySheep » Thu Feb 23, 2017 1:52 am

This happened with a merch robe wearing guy in a knarr not too long ago. He was aggro'd (assault scent left) and then just straight up logged out. Pretty bullshit when you spend all day looking for PvP then this sort of thing happens when you find it.
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Re: Logouts while in combat

Postby NOOBY93 » Thu Feb 23, 2017 2:02 am

MightySheep wrote:This happened with a merch robe wearing guy in a knarr not too long ago. He was aggro'd (assault scent left) and then just straight up logged out. Pretty bullshit when you spend all day looking for PvP then this sort of thing happens when you find it.

Looks like they implemented toggleable PvP
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Re: Logouts while in combat

Postby dvsmasta » Thu Feb 23, 2017 2:04 am

still waiting for this auto-logout feature in the default client.

Jorb/Loftar - when?
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Re: Logouts while in combat

Postby jordancoles » Thu Feb 23, 2017 4:28 am

bmjclark wrote:Did some testing with this today. Getting hit by a melee attack doesn't actually stop the logout, you have to actually take damage. The first hit will never do damage, even with 100 UA VS 1. So you have to get to them, as well as hit them twice before they logout. I guess all those people who wanted optional pvp got their wish ¦]

bump
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Re: Logouts while in combat

Postby MrPunchers » Thu Feb 23, 2017 4:31 am

jordancoles wrote:
bmjclark wrote:Did some testing with this today. Getting hit by a melee attack doesn't actually stop the logout, you have to actually take damage. The first hit will never do damage, even with 100 UA VS 1. So you have to get to them, as well as hit them twice before they logout. I guess all those people who wanted optional pvp got their wish ¦]

bump

Why would you want to kill a sprucecap with 1 ua anyway.
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Re: Logouts while in combat

Postby unfamed » Thu Feb 23, 2017 5:04 am

thx 4 info, will be turning this Feature on so i can go safely continue playing paliquest
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Re: Logouts while in combat

Postby jordancoles » Thu Feb 23, 2017 6:11 am

MrPunchers wrote:
jordancoles wrote:
bmjclark wrote:Did some testing with this today. Getting hit by a melee attack doesn't actually stop the logout, you have to actually take damage. The first hit will never do damage, even with 100 UA VS 1. So you have to get to them, as well as hit them twice before they logout. I guess all those people who wanted optional pvp got their wish ¦]

bump

Why would you want to kill a sprucecap with 1 ua anyway.

Completely missing the point
Good job
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Re: Logouts while in combat

Postby MagicManICT » Thu Feb 23, 2017 6:22 am

Spruce caps with 1 UA are obviously spy alts for following your enemies around or as alarms for when they get too close. :roll:
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Re: Logouts while in combat

Postby Beezer12Washingbeard » Thu Feb 23, 2017 6:23 am

Speaking as someone who doesn't use autologout, I see no problem with it and think people should be free to choose to use it if they want.

Not like it'd take forever to find someone else to gank. Unless you're limiting yourself to hermits, noobs, and other people who can't even attempt to retaliate (whether themselves or friends). And if that's the case, well, tough luck--cross your fingers that you find someone who doesn't know about or use autologout.
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