Kirche wrote:If jorb and loftar have done nothing to fix the mechanics despite knowing of how awful they are, there should be no punishment for the players who abuse them
This exploit has been brought up, along with building signs, and then people argue for it being a legitimate mechanic that shouldn't be changed, so if you want someone to be angry with, you should be angry with the developers, not the players who are using what should be considered valid mechanics if they are KNOWN to be exploitable but still have not been fixed in favor of adding new animals every week.
pedorlee wrote:Kirche wrote:If jorb and loftar have done nothing to fix the mechanics despite knowing of how awful they are, there should be no punishment for the players who abuse them
This exploit has been brought up, along with building signs, and then people argue for it being a legitimate mechanic that shouldn't be changed, so if you want someone to be angry with, you should be angry with the developers, not the players who are using what should be considered valid mechanics if they are KNOWN to be exploitable but still have not been fixed in favor of adding new animals every week.
The only reason they behaviour is leggit in your opinion is because there hasnt been a punishment before because devs have been weak.
This could have been solved during the rleh judgements 2 worlds ago.
Potjeh wrote:But this wasn't cheating, it's intended behavior. Whether it's good design is a whole different discussion, but it's definitely not cheating.
Valgar wrote:Or simply add a script that cancel the visitor debuff if any Red-Handed player is somehow admitted (trespassing, theft or vandalism) on the claim (vclaim or pclaim).
Like this the "Bad guys" will have to defend themselves without the help of the exploits. And add large, VERY large HHP Wounds to repetitives criminal acts in a 24h row (They will be able to enter their base with criminal acts, but will they if they are taking 50 then 100 HHP each crime commited (like trespassing).
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