Weight

Thoughts on the further development of Haven & Hearth? Feel free to opine!

Weight

Postby tempwad » Sat Mar 04, 2017 7:16 pm

yes, weight. we need a weights. weights of everything.
speed depending of it, stamina depending of it, etc.
trapped? masturbate.
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Re: Weight

Postby xTrainx » Sat Mar 04, 2017 7:36 pm

a weight mechanic was introduced recently when lifting objects, its the reason why you can walk normaly with say, a boat, and it goes up with your str
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Re: Weight

Postby tempwad » Sat Mar 04, 2017 7:40 pm

xTrainx wrote:a weight mechanic was introduced recently when lifting objects, its the reason why you can walk normaly with say, a boat, and it goes up with your str


but i walking same speed with full feeder and empty feeder, because food have no weight.
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Re: Weight

Postby NOOBY93 » Sat Mar 04, 2017 7:48 pm

+

cupboard full of feathers = running speed

cupboard full of bars of wrought iron = running speed

makes SnEsE
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Re: Weight

Postby xTrainx » Sat Mar 04, 2017 7:50 pm

NOOBY93 wrote:+

cupboard full of feathers = running speed

cupboard full of bars of wrought iron = running speed

makes SnEsE

well everyone knows a pound of feathers weights the same as a pound of wrought iron
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Re: Weight

Postby jorb » Tue Aug 01, 2017 8:21 pm

Already in in some capacity, but weight per item seems more tedious than anything else.
"The psychological trials of dwellers in the last times will be equal to the physical trials of the martyrs. In order to face these trials we must be living in a different world."

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