I love this game mechanic. It is unusual and pretty nice.
However, now feast looks like grind, because of bad balanced and small amount content.It's not a secret that the most demanding of food are fighters, where competition is the highest.
What does the ration of fighters look like now? It is salt + bonfire+wine/beer/milk/tea+ spam eating cheese or meat/apple/pumpkin pies, in most cases.
It is worth noting that the implementation of the mechanics of variability of dishes significantly makes the process better.
How about to diversify more in general?
That's what I think about it:
1)Seafood. Fish - food available from the first days of the world, diverse in its FEP, but its relevance falls quickly enough.After an only one or two month of playing, practically no one eats fish. What dishes do we have with fish? Fishpie int+per+con(mostly) FEP food, it’s fine, but maybe its need more variety? Fishstics, i dont know it. Fish-specified dishes are fine. And what about fish stew, soups, balls and some more fish-specified dishes? Also in certain seasons the fish is a source of delicious and nutritious caviar. Boiled River Mussels - great food for crafters, but how about stopping spam eat/throwing them after searching for pearls and use as an ingredient in salad, baking, soup or even sauce.
2)Cheeses. Excellent mechanics of high-end, an interesting production process, a lot of +2 FEP of your choice, but their balance leaves much to be desired (especially for intermediate cheeses). I would very much like to see them in more complex dishes. Fish baked in the oven with cheese, or sandwiches, пreek salad with feta, cheese balls..?
3)Fruits and berries. Fruit pies is not enough! I like curd with fruit, milkshakes, fruit purees, dried fruits, i forget about a duck with apples and pork with a pear? Approximately the same applies to nuts.
4)Mushrooms. They are perfectly combined with any meat, and with cheese, the traditional ingredients of many stuffings.
5)Sausages. It is near of the edge of acceptable. Perhaps they need some kind of buff, de facto, they are much inferior than steaks, pies, but doing them is not easier.
6)Bread. You can diversify it, whole wheat bread with seeds and nuts, onion cakes, сiabatta,baguette with cheese etc.
7)Wild herbs and spices. Chivas, kvann, nettle,clover,thistle , and yarrow - this is not enough, herbs are an important ingredient in early cooking and herbal medicine of the peoples of the world.
8)Sauces. How about adding mechanics of sauces that are somewhat similar to pepper, but raising a certain fep in a dish by percentage, for example sour cream for constitution, or olive oil with vinegar to dexterity, or maple syrup, or other....
9)The hearthlings who knows how to build windmills and make steel will be able to guess to the stationary smokehouses (barn with the mechanics of steelmaker on the bark / woodchips).This is for smoked fish, cheese and for buff sausages for example.
10)How about stewing / languishing dishes in the oven, and not just baking bread and pies.
11)Cooking soups in a pot over a fire - another cooking mechanic.
12)Well, in order of delirium - pickling/souring/marinating vegetables and not only (I'm sure jorbtar loves Surströmming - https://youtu.be/wmu7bHj81WI?t=1m11s)
13)Drinks. In addition to introducing apple or pear cider, juices, mead, as well as herbal infusions/tea, I would suggest transferring from tea replenishment of the satiation type Food to all drinks, but significantly reduce the buff from the throat, forcing us not to eat dry food, but to wash down the food Something at our discretion.
Thank you for attention.