Yeah, natural resources should generally have a large 'no building' radius and super fast decay in its area.
maybe dryads could wander around natural resources and break shit
Itanu wrote:Define "near."
And what is to stop people from just building a larger radius wall?
This can definitely happen, but the way resources (should) are placed makes it super difficult to make a whole wall. if most mountain resources have cliffs near them, chances are slim to wall the whole thing. if resources are on water, they cant be walled, unless its in a pond.