beaver ideas

Thoughts on the further development of Haven & Hearth? Feel free to opine!

beaver ideas

Postby viznew » Sat Apr 15, 2017 3:07 am

1st one is a den/dam think of it like an ant hill but in water not blocking rivers and stuff, mabye after deal with the angry beavers protecting thier home to raid need to be swimming to raid (as the netrance is underwater)

2nd beaver tail stew

3rd castoreum Medieval beekeepers used it to increase honey production
Castoreum has been traditionally used in Sweden for flavoring schnapps commonly referred to as "Bäverhojt

4th and most disturbing beaver testicles Yupik medicine used dried beaver testicles like willow bark to relieve pain
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Re: beaver ideas

Postby Headchef » Sun Apr 16, 2017 1:46 pm

viznew wrote:1st one is a den/dam think of it like an ant hill but in water not blocking rivers and stuff, mabye after deal with the angry beavers protecting thier home to raid need to be swimming to raid (as the netrance is underwater)

2nd beaver tail stew

3rd castoreum Medieval beekeepers used it to increase honey production
Castoreum has been traditionally used in Sweden for flavoring schnapps commonly referred to as "Bäverhojt

4th and most disturbing beaver testicles Yupik medicine used dried beaver testicles like willow bark to relieve pain



I like the first two suggestions the best, think it would be cool if there also came a craftable curio out of the dam.

As in just like with the ant farm.

Those kind of things really need to exist to promote leaving base, if it's shit then it is dead content before release.

Just make the craftable variety ask for expensive materials as well as this rare item and then it's justified to make it not shit in my eyes..


The stew could also be cool, perhaps making it not just like crafting but needing to have it on couldron for x amount of time for stew to be at full FEP strength.
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Re: beaver ideas

Postby jorb » Fri Jan 05, 2018 10:26 am

The main point there has since been implemented. I agree that castoreum should be more of a thing.
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