




Sevenless wrote:Issue with "steal items": What happens if someone strips before logging?
Character wounds/death are the only guarenteed forms of punishment a nid can inflict.
Jalpha wrote:I believe in my interpretation of things.
NOOBY93 wrote:Sevenless wrote:Issue with "steal items": What happens if someone strips before logging?
Character wounds/death are the only guarenteed forms of punishment a nid can inflict.
Well everyone is gonna have a weapon in order to try to kill the nidbane.
Sevenless wrote:NOOBY93 wrote:Sevenless wrote:Issue with "steal items": What happens if someone strips before logging?
Character wounds/death are the only guarenteed forms of punishment a nid can inflict.
Well everyone is gonna have a weapon in order to try to kill the nidbane.
I was thinking claim theft alts, but you're right that main characters will actually try to fight the nidbane.
*ponders* I'm not sure I really care about claim theft alts. Native resources don't stay super relevant in the longterm anymore do they?
Jalpha wrote:I believe in my interpretation of things.
Sevenless wrote:NOOBY93 wrote:Sevenless wrote:Issue with "steal items": What happens if someone strips before logging?
Character wounds/death are the only guarenteed forms of punishment a nid can inflict.
Well everyone is gonna have a weapon in order to try to kill the nidbane.
I was thinking claim theft alts, but you're right that main characters will actually try to fight the nidbane. *ponders* I'm not sure I really care about claim theft alts. Native resources don't stay super relevant in the longterm anymore do they? But anyway, if theft nids don't deal HHP damage, theft alts would be even more useful. And... oh right quality hardcaps make those a decent investment, but it would be 100% re-usable.
This change has a lot of implications, just trying to work them all out.
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