Just gotta start this off saying realms is by far my favorite update of all time.
I really like the stat bonuses you get for settling inside the realm, and how it makes you feel like you're in a community (even as a hermit).
It also encourages more active discussion in locations like a discord group, and in general makes the game feel more alive, unlike how it
feels when sometimes when you're playing and not seeing anyone else.
There are a few improvements I would like to suggest, and one flaw that I believe you guys should make sure to find a solution to.
First the flaw; I don't think there is enough incentive for people to join smaller realms. There's no reason not to join a large one, especially as a hermit or
a few players setting up a new village, you just plainly get more stats. you don't really lose anything and you might even get more social action that way.
There might be a few mechanics I don't know of which would give more reason for players to join smaller realm, but if a player started out at a large realm
to start up their character faster, then relocating your base is a tedious thing and they would probably just stay where they are.
Not sure how to fix this, lowering the bonus as more players join the realm would kind of hurt the 'feel free to join' feeling, maybe other people have ideas
for this problem.
improvements: I feel like it would be nice to have more activities regarding contributing to your realm. maybe add quests that benefit one's realm in some way?
maybe even let the realm's officials declare some daily quest like gathering up some wood for the realm to use or something like that.
Also an idea I wrote down in another thread was to have more activities between realms, which don't necessarily involve killing each other.
Like a chess match between two kings, or the olympics in hnh (I heard there's a horse track being built in the north). obviously these are just examples,
and they might need to be adjusted to fit the game (although a pie eating contest would be dope).
My most realistic idea would be a capture the flag/king of the hill fight between two factions, maybe including some variation of the knockout to heartfire
idea, maybe causing people to only be able to fight once in it, or have a cooldown to join. It could even be a way to fight for border cairns, or maybe
just a game between two factions, where the winning side gets some buff for a time after winning, like extra stats inside their realm for the duration.