Rattle on the gate

Thoughts on the further development of Haven & Hearth? Feel free to opine!

Rattle on the gate

Postby 2d0x » Sun May 07, 2017 2:46 pm

Animals often stand near the gate and when the gate opens, the animals run out. Is it possible to finish the gate so that when they are opened, the team "Shoo" is sent in both directions from the gate? Or you can equip the gate with a special rattle that serves this command.
Excuse me, I don't speak English.
User avatar
Posts: 781
Joined: Wed Dec 21, 2016 4:09 am
Location: Russia

Re: Rattle on the gate

Postby Fierce_Deity » Sun May 07, 2017 2:53 pm

Not a very pressing issue, but not bad idea. Little QoL things like this add up to make a nice experience. +1
Posts: 635
Joined: Thu Feb 12, 2015 4:11 pm

Re: Rattle on the gate

Postby Sevenless » Sun May 07, 2017 3:12 pm

I solve that issue by making my pens entirely composed of gates.
Lucky: haven is so quirky
Lucky: can be so ugly, can be so heartwarming
Sevenless: it is life

A brief exposé on casting rod fishing
User avatar
Posts: 5455
Joined: Fri Mar 04, 2011 3:55 am
Location: Canada

Re: Rattle on the gate

Postby jorb » Sun Jan 07, 2018 7:08 pm

I like it, actually. Will consider.
"The psychological trials of dwellers in the last times will be equal to the physical trials of the martyrs. In order to face these trials we must be living in a different world."

-- Hieromonk Seraphim Rose
User avatar
Posts: 16827
Joined: Fri Apr 03, 2009 7:07 am
Location: Here, there and everywhere.

Return to Critique & Ideas

Who is online

Users browsing this forum: Kaios and 4 guests