Some ideas on diseases & medicine

Thoughts on the further development of Haven & Hearth? Feel free to opine!

Some ideas on diseases & medicine

Postby julietta5 » Sun May 07, 2017 3:42 pm

Some ideas below:
- basic diseases that are not caused by fighting - e.g. fever, cold, sore throat or even hearth failure from overworking - less energy might cause more danger of coming to small injuries such as sprained ankle (diseases and injuries might result on slower movements; less FEPs, lowering stats of strength, perception and dexterity etc)
- herbal tea made from e.g. rose hips, maple & stinging nettle that might work on different satiations and also treat some diseases (based on RL herbal medicine)
- more on medicine - separate skills for creating more advanced medicine, having higher chance of treating & even possibly doing surgeries on later stage
- basically to have also 'healer' kind of profession

One more unrelated to above:
- having tree trunks placed for a long time (two RL weeks?) would change them into mirkwood - that way would be possible to obtain higher q mirkwood for curio and gilding
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Re: Some ideas on diseases & medicine

Postby ven » Sun May 07, 2017 4:58 pm

I always think additional character specializations would be great, especially if it's in healing/herbalism/druidstuff.

It sounds pretty straightforward to me:
more and higher level wounds.
more and higher level medicine to counter them.
In short, more game content and more incentives to industry, including the means to make wounds less of a pain than they are right now.
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Re: Some ideas on diseases & medicine

Postby 2d0x » Sun May 07, 2017 5:52 pm

julietta5 wrote:...or even hearth failure from overworking...

Starvation - Going under 2000 Energy (Only heals if your energy increases to over 8000 energy).

julietta5 wrote:- having tree trunks placed for a long time (two RL weeks?) would change them into mirkwood - that way would be possible to obtain higher q mirkwood for curio and gilding

I also thought about it. A good idea. Perhaps you can soak (keep in water or a special room) tree.
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Re: Some ideas on diseases & medicine

Postby jorb » Sun Jan 07, 2018 7:08 pm

More disease content would be nice. Would also be nice with disease buffs that actually spread from hearthling to hearthling, and such.
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