loftar wrote:The though of always having all items in containers visible has of course struck me since very long ago, but I think you can figure out the technical requirements on network traffic and client rendering when visiting a large storage room without my help.
jorb wrote:That being said, one could certainly imagine exceptions for particular purposes. I like the idea here, but I'm not sure how to go about implementing it. Tables have thus far been a food exclusive object, and while changing that could be more than reasonable, I guess the question is how they should work instead, and how the existing feasting mechanic should relate to that.
Thanks for the response, guys!
Well, to be honest I didn't mean for the objects to appear (visually) as loftar mentions. Yes, it would be great, but it's not exactly what I suggest here :3 I'm sorry if I couldn't explain myself better.
But yes, something more along the lines of what Jorb says, allowing to store these on tables so tables can be used for gaming. It is true, however, that this could (or perhaps even should) relate to the feasting mechanic.
This is mostly a cosmetic request, so we can play dice on a table instead of around a crate
I'm however glad it is at least interesting and will eagerly look forward to small, cool social changes :3
EDIT:
Since you two are here, I'll also go ahead and *shamelessly* promote these threads:
Swimming Animal Animations
viewtopic.php?f=48&t=57317Houses as Light Sources & Windows
viewtopic.php?f=48&t=57311Custom Shield Designs displayed on Barter Stands (not mine but interests me too :3 )
viewtopic.php?f=48&t=57281And finally, Locks on Doors (Also not mine but it interests me greatly as well (and the whole Northern Kingdom
) as we are experimenting a new format/type of public market in which this would be very useful!)
viewtopic.php?f=48&t=50938END of the shameless promotional moment