It's inelegant, but god do I love the shift+ctrl displaying the name of an object/terrain type. If we wanted to incorporate it into vanilla, I'd say maybe there's a short action timer to identify something, then after that using the toggle would show the name immediately. At range of anywhere on the screen.
I use it far too often to want to have it limited to inspection range personally.
Lucky: haven is so quirky Lucky: can be so ugly, can be so heartwarming Sevenless: it is life
Don't hate that, but far from everything has a formal name server side. Would mean some work.
"The psychological trials of dwellers in the last times will be equal to the physical trials of the martyrs. In order to face these trials we must be living in a different world."