Combat sucks

Thoughts on the further development of Haven & Hearth? Feel free to opine!

Combat sucks

Postby Hollogodis » Sun May 14, 2017 4:58 pm

Come up with a new combat mechanic, cant do shit against opponents with higher stats, make it based on how good u are at mashing buttons instead, got insta rekt with full armor and high stats by a guy with even higher stats and an axe its pure bullshit, no idea to even pvp when it is like that dont have a fair chance at all.
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Re: Combat sucks

Postby Sevenless » Sun May 14, 2017 5:05 pm

This comment has been mentioned several times by others. It would be helpful if you had suggestions/comments on how to improve it though since that's the main stumbling block.

How much HHP did you lose to them? I assume you're still alive?
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Re: Combat sucks

Postby reexar77 » Sun May 14, 2017 5:08 pm

It's only a flesh wound , he's gonna live ;)
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Re: Combat sucks

Postby MrPunchers » Sun May 14, 2017 5:22 pm

Don't worry about him guise he's just a salty noob he'll learn :oops: :oops: :P .
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Re: Combat sucks

Postby Sevenless » Sun May 14, 2017 5:44 pm

:P I'm mostly curious what % HHP real pvp does. Anyone with some numbers feel free.
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Re: Combat sucks

Postby Hollogodis » Sun May 14, 2017 5:59 pm

i still have 135/178 hhp
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Re: Combat sucks

Postby Sevenless » Sun May 14, 2017 6:03 pm

Hollogodis wrote:i still have 135/178 hhp


24% hhp damage. Thanks :)
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Re: Combat sucks

Postby Kaios » Sun May 14, 2017 11:35 pm

any changes made would have to be made with IP stacking on allies in mind so in my opinion that's the main issue with combat at the moment and the changes that resulted because of it
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Re: Combat sucks

Postby Sevenless » Mon May 15, 2017 12:10 am

Kaios wrote:any changes made would have to be made with IP stacking on allies in mind so in my opinion that's the main issue with combat at the moment and the changes that resulted because of it


What exactly is the issue with IP stacking?
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Re: Combat sucks

Postby jordancoles » Mon May 15, 2017 3:37 am

If the game wasn't a low fps shit-heap I'd prefer aim-based combat :ugeek:

Landing those movement stanks and leaps in Slaem felt great (the bile system ruined it though)
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