The Hare Apparent

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The Hare Apparent

Postby Sevenless » Tue May 16, 2017 3:20 pm

So my neighbour Polly (no clue on forum name) had this idea ages ago and promised to post it. Never happened, but it's an amusing idea so here goes.

Rabbit Q raises too slowly. They're slower than chickens (at least they feel like they are), and feel barely faster than livestock. Rabbits are as a result not terribly useful. The biggest potential use they have is high Q hide, if they grew up notably faster than livestock that is. Hide % quality makes that unlikely in the current system.

So the idea is that rarely, a bunny rabbit will be born with a little crown on its head. Instead of being called a bunny rabbit, it would be called "The Hare Apparent". When it matures, it will turn into a "King Buckington" with crown and perhaps a royal purple mantle over its shoulders. Bonus points if it remembers how many hare apparents have been in the chain before it and it can become something like "King Buckington the Third". The important note is that any bunny rabbits born to said royal parent would get a bigger potential quality bonus. Enough so that it should be the highest quality animal (rabbits could be raised for bone/hide, while chickens will forever be important due to the importance of eggs) a village can produce given everything starting at Q10 at the same time.

Also, for shiggles, if a hare apparent or king is lower Q or deemed unwanted, it could have a right click option called "assasinate". This would give the appropriate corpse and a curio "Bloodied regalia".
Last edited by Sevenless on Tue May 16, 2017 3:35 pm, edited 2 times in total.
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Re: The Hare Apparent

Postby yozzik111 » Tue May 16, 2017 3:34 pm

That is (was) a cool part of ANOTHER SIMILAR GAME, where those rare things where implemented and gave it a cool spirit.
So yes, +1 for crowned fluffy beasts as well as other rare stuff like weird beetroot.
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Re: The Hare Apparent

Postby Headchef » Tue May 16, 2017 3:35 pm

Makes dead bunny content more relevant and seems quite balanced so +1 :)
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Re: The Hare Apparent

Postby Cajoes » Wed May 17, 2017 9:14 am

If you put a Frog's Crown on any normal bunny, would it become a Pretender to the Throne of Hoppinshire and conflict with the Hare Apparent?
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Re: The Hare Apparent

Postby Sevenless » Wed May 17, 2017 12:02 pm

Cajoes wrote:If you put a Frog's Crown on any normal bunny, would it become a Pretender to the Throne of Hoppinshire and conflict with the Hare Apparent?


You could have a lot of fun with this mechanic if extra work was going in. If two kings exist simultaneously in the same hutch, one could be killed automatically in favour of the other. Intrigue and all that. There could also be female courtiers and queens :P

Fun to think about, but I wasn't going to push the complexity too much for a minor mechanic like rabbit quality.
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Re: The Hare Apparent

Postby qoonpooka » Wed May 17, 2017 2:10 pm

Sevenless wrote:
Cajoes wrote:If you put a Frog's Crown on any normal bunny, would it become a Pretender to the Throne of Hoppinshire and conflict with the Hare Apparent?


You could have a lot of fun with this mechanic if extra work was going in. If two kings exist simultaneously in the same hutch, one could be killed automatically in favour of the other. Intrigue and all that. There could also be female courtiers and queens :P

Fun to think about, but I wasn't going to push the complexity too much for a minor mechanic like rabbit quality.


Y'all need to go play CK2.
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Re: The Hare Apparent

Postby Sevenless » Wed May 17, 2017 2:25 pm

What makes you think I don't? :D
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Re: The Hare Apparent

Postby jorb » Sun Jan 07, 2018 7:49 pm

... that's very specific.
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Re: The Hare Apparent

Postby ricky » Sun Jan 07, 2018 7:56 pm

jorb wrote:... that's very specific.


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