Sevenless wrote:I've been pondering the whole questgiver system. It's really annoying that they can get griefed, any attempt to create a road network between them exposes them to griefers. I'm also not 100% sure if more ever get created, or even how they get created.
My instinct is to feel they shouldn't be natural objects, but obvious and unclaimable/unreasonable to wall.
There was this one thread where I read that a boulder or tree has chance of becoming one related to fresh spawn in the region or something along those lines.
To be honest I find that quests should be moving each time because crossroads also kind of kill it in my opinion..
I guess people go ''outside'' but barely leave the radius of the pclaim the crossroads are on..
Smaller distances apart as well since I understand it's needed in current way because sometimes there's 3 filthy thick rivers in between and when you think you're almost there, there's another one. Also allow horses to swim for increased stamina cost and then I would actually consider questing, as a pasttime. Now every big river have to make a shitty cr to get the horse across or just use a network of crossroads which to me feels like I'm still in my base just with less walls
