Alternative Taming Method

Thoughts on the further development of Haven & Hearth? Feel free to opine!

Alternative Taming Method

Postby ZanathKariashi » Thu May 25, 2017 1:38 am

I'd like to see a non-combat taming method added.

Currently even sheep require a pretty massive combat investment to tame which just seems silly.

While the combat method should remain as is, I'd also like to see a slower non-combat alternative.

The main idea being that you simply use clovers to try and calm the animal back down, at about a 20% chance of success at q10 Clover (and about +5% per 10 there after). Any attempt will consume the clover regardless of success or failure. Successfully calming the animal raises their tame progress by 5, as opposed to the 15 or so simply beating them into submission would give which means it would take usually 3 times longer to tame via the feeding method exclusively.

And you'd need a pretty hefty supply of clovers to do so.

This would make taming a little more accessible, albeit with a longer time investment if you lack the means to easily beat them into submission.
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Re: Alternative Taming Method

Postby Sevenless » Thu May 25, 2017 1:48 am

Pretty sure you can beat a sheep with 30 agi 30 ua can you not? I realize combat isn't some people's thing, but it's quite necessary for every village to be involved in combat at least somewhat for hunting. Forcing people to go into combat to get tamed animals is a natural introduction to it.

Taming everything else doesn't really require more stats because you can cheese their movement to make taming possible if slow. I was able to tame every tameable animal in the game with 40 ua and 30 agi using movement blocking tricks.
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Re: Alternative Taming Method

Postby 2d0x » Thu May 25, 2017 3:26 am

You can tame the animals in the basement (this will make it easy and quick to escape into the door if you fail).
When the animal has spread out its paws, they are not aggressive and it's possible to cover it with baskets (just start building them).
Then provoke and shoot from a bow or sling (you can't kill an animal with one bow shot at an early stage).

In this way I tamed the horse and auroch, which could not be won in an unarmed battle at an early stage.
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Re: Alternative Taming Method

Postby Fierce_Deity » Fri May 26, 2017 3:20 am

Tamed most of our animals early world by making use of our palisade. If you slam the gate in their faces you can hit them from the other side when they twitch, and sometimes they don't even need to twitch. They usually couldn't hit me at all either. Using this method did not stop me from murdering many animals :|
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Re: Alternative Taming Method

Postby Granger » Fri May 26, 2017 10:20 am

Fierce_Deity wrote:Tamed most of our animals early world by making use of our palisade. If you slam the gate in their faces you can hit them from the other side when they twitch, and sometimes they don't even need to twitch. They usually couldn't hit me at all either. Using this method did not stop me from murdering many animals :|

That exploit has been AFAIK nerfed, trying this these days will most likely end in the taming target bein killed.
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Re: Alternative Taming Method

Postby Aceb » Fri May 26, 2017 2:22 pm

Many people are doing that basically on wild animals to get stuff they need without taming animals.

You method not only seems a lot faster but also would make many people accidentally tame animals when they don't want to =)
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Re: Alternative Taming Method

Postby ChildhoodObesity » Sun May 28, 2017 8:12 am

pretty sure these bugs arent fixed pali killing works real well still and you can do cliff hunting by trapping them in big cliffs and fighting from the other side of the cliff with a stick stockpile or something between you and they cant hit you through it if done right, also can just use stones chipped to 69% and they cant break through those lots of bugs u can use heh....
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Re: Alternative Taming Method

Postby Granger » Sun May 28, 2017 9:35 am

ChildhoodObesity wrote:pretty sure these bugs arent fixed pali killing works real well still and you can do cliff hunting by trapping them in big cliffs and fighting from the other side of the cliff with a stick stockpile or something between you and they cant hit you through it if done right, also can just use stones chipped to 69% and they cant break through those lots of bugs u can use heh....

I vaguely remember that there have been reports about animals not de-aggroing while taming (or trying to, with the gate exploit) when they can't reach/hit you.
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Re: Alternative Taming Method

Postby Sevenless » Sun May 28, 2017 1:51 pm

Granger wrote:
ChildhoodObesity wrote:pretty sure these bugs arent fixed pali killing works real well still and you can do cliff hunting by trapping them in big cliffs and fighting from the other side of the cliff with a stick stockpile or something between you and they cant hit you through it if done right, also can just use stones chipped to 69% and they cant break through those lots of bugs u can use heh....

I vaguely remember that there have been reports about animals not de-aggroing while taming (or trying to, with the gate exploit) when they can't reach/hit you.


It happened to me once out of maybe 20-30 taming attempts using boulders to block movement.
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Re: Alternative Taming Method

Postby jorb » Mon Jan 08, 2018 12:22 pm

I have entertained visions of feeding clover and scratching behind the ears myself, so I don't mind, but, I'm not sure it's a priority either. Will consider.
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