I'd like to see a non-combat taming method added.
Currently even sheep require a pretty massive combat investment to tame which just seems silly.
While the combat method should remain as is, I'd also like to see a slower non-combat alternative.
The main idea being that you simply use clovers to try and calm the animal back down, at about a 20% chance of success at q10 Clover (and about +5% per 10 there after). Any attempt will consume the clover regardless of success or failure. Successfully calming the animal raises their tame progress by 5, as opposed to the 15 or so simply beating them into submission would give which means it would take usually 3 times longer to tame via the feeding method exclusively.
And you'd need a pretty hefty supply of clovers to do so.
This would make taming a little more accessible, albeit with a longer time investment if you lack the means to easily beat them into submission.