So about 3 weeks ago I got raided, cause I'm dumb. I cracked my outer wall to remodel, someone was watching and hand bashed the newly drying wall. Since they were a solo raider, the SHP system prevented a total ransack of my base. They stole metal and currency items, left everything else untouched. Quite refreshing compared to olden days, but multiple characters could have significantly increased the damage I took. That aside, I came across an issue: Once a wall has a hole in it, so long as the perpetrator is willing to spend a scent per day or so for bashing, the hole can never be closed. There is nothing the defender can do to make the hole dry to the point where it isn't handbashable. It felt off to me during the 2ish days where the wall was handbashable, that there wasn't really a "recovery" mechanic other than to quit playing and wait for it to dry. Maybe walls sitting beside fully dried walls should dry faster? I'm not really 100% sure about the ramifications of that mechanic, but the current situation feels weird. It's not a huge issue because claim shields are so strong it's rare someone actually gets raided right now.
I'm pretty sure this has been said, but having to force quit your client because you want to shut the client down or switch characters when scented feels unpolished. A confirmation dialog box informing you that your character will remain in the world would feel better from a player point of view.