New quest type "The hunt"

Thoughts on the further development of Haven & Hearth? Feel free to opine!

New quest type "The hunt"

Postby beardhat » Wed Jun 14, 2017 11:51 pm

So most of the quests are kind of boring, usually menial tasks.

So instead, how about a new quest thrown into the mix, this one gives you 'the hunt' quest.

You get an item that has 'the scent of the beast' which acts like tracking does currently, except it leads to a cave or burrow node, if you have the item and enter the cave/burrow it turns that node into a special node for as long as you have the quest, and inside is a high level animal, or maybe even a new kind of troll like enemy.

Killing these enemies finishes the quests, but you can also take the corpse, which might give special curios, or even unique crafting materials, say, a 'den mother' bear gives a unique hide that when used to make a bear cloak has extra gilding subtypes or different stats.

Would also be swanky if there was underground varients of this to make cave exploring more interesting then running around hoping for glimmer/cave clay
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Re: New quest type "The hunt"

Postby MrPunchers » Thu Jun 15, 2017 1:32 am

Stronk animals that live in burrows maybe? Like sleeping angry bear that goes straight into rage that has higher hp cause fat?
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Re: New quest type "The hunt"

Postby LadyV » Thu Jun 15, 2017 1:35 am

I don't mind a hunting type quest. Not sure about adding special animals however.
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Re: New quest type "The hunt"

Postby jorb » Tue Jan 09, 2018 4:16 pm

Not a bad idea. I like the "quest to kill an animal in a particular burrow"-thing.
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