2 problems: energy and items

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2 problems: energy and items

Postby Fostik » Sun Jun 18, 2017 1:13 pm

1. Recently i worked on my plot, chopped trees for making 41 beehives, 30 cheese racks, 20 taning tubs.
I've required so fucking lot of food. Food - is no problem for me. Problem for me is go eat every fucking 10 minute of hard work, and every 3 minute i need to fill my flusk, like fucking bodybuilder.
This is not optimized gameplay, please increase energy, or decrease stamina consumption.

2. When im trying to trade with someone - there is no way for item transfering using portals&charters.
max inventory is ~72 items, how do i transfer this prepared cast iron for bloom crit'ers? http://i.imgur.com/bpTlXvp.png
Or any other big amounts of productions materials?
And if someone will ask, no, i dont have 1000 charisma to jump multiply, and sorry, i will no resettle near markets. Why? because fuck you, that's why.


H&h need to be patched more for industrialization, and item transfering.
Current playing is so unconvient!
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Re: 2 problems: energy and items

Postby HappyBoozer » Sun Jun 18, 2017 1:36 pm

Fostik wrote:2. When im trying to trade with someone - there is no way for item transfering using portals&charters.
max inventory is ~72 items, how do i transfer this prepared cast iron for bloom crit'ers? http://i.imgur.com/bpTlXvp.png
Or any other big amounts of productions materials?
And if someone will ask, no, i dont have 1000 charisma to jump multiply, and sorry, i will no resettle near markets. Why? because fuck you, that's why.


H&h need to be patched more for industrialization, and item transfering.
Current playing is so unconvient!

Who said that it would be easy?
In the HH come for hardcore
¦]
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Oh yeah, here's another ¦]
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Enjoy
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Re: 2 problems: energy and items

Postby Fostik » Sun Jun 18, 2017 3:53 pm

Are you trying to say, that travelling 3 SG with boat will be easier for me? Really nigga?
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Re: 2 problems: energy and items

Postby Bowshot125 » Sun Jun 18, 2017 4:38 pm

Energy should be increased to hold more.
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Re: 2 problems: energy and items

Postby HappyBoozer » Sun Jun 18, 2017 5:02 pm

Fostik wrote:Are you trying to say, that travelling 3 SG with boat will be easier for me? Really nigga?


I'm trying to say that portals and charters make this game fantasy. This does not correspond to HH. You can use Milestones, it's more realistic.
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Re: 2 problems: energy and items

Postby Granger » Sun Jun 18, 2017 5:09 pm

When traveling you can take roped animals with you, this can be combined with cattle, packracks and large chests.
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Re: 2 problems: energy and items

Postby Gensokyo » Sun Jun 18, 2017 6:58 pm

make willpower have a reason to exist and give higher will characters less energy consumption on doing menial shit like mining/chopping down trees and the whatnot but not running
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Re: 2 problems: energy and items

Postby ydex » Sun Jun 18, 2017 7:12 pm

I'm all for cheaper and easier travelling tho. I hate spending days building roads and frankly dont have the time to these days. So that just makes me end up beeing an isolated hermit instead of part of the community.

So easier ways to port or travel would be very welcome. But I'm sure they killed the old CR system, that was exactly easier and cheaper traveling, for a reason.

As for trade I could live with a global warehouse system so I dont even need to trade just go to my mailbox/warehouse stall. ez pz trade <3
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Re: 2 problems: energy and items

Postby Massa » Sun Jun 18, 2017 7:20 pm

he's right

energy is consumed just too fast, way too fast

lower that crap bois
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Re: 2 problems: energy and items

Postby tirioll » Sun Jun 18, 2017 9:13 pm

Never had problems with energy. You're probably playing too much, relax.

(Oh, and drink better Q water. But you probably know this already).
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