New skill

Thoughts on the further development of Haven & Hearth? Feel free to opine!

New skill

Postby SANICHEGEHOGE » Thu Jul 06, 2017 4:24 pm

Wizardry. Would require Hearth Magic and cost 75K LP. would make a new section of magic labelled Wizardry as well. New magic should be just small but very useful things such as a spell that makes any animals in your sight freeze for 5 - 10 seconds and make it start bleeding afterwards. Or a better miner's song that costs alot more XP that makes you mine any tile immediately for 10 - 15 seconds. Mostly just buffed regular hearth magic and a few exclusive magic things. One could be called spark attack costs a bit of XP and makes you rapidly shoot sparks where you point for 5 seconds, each shot does 10 dmg and can also light fires. Another magic can be "Thunder from above" basically you can use it on a building and if it is on your claim it gets demolished instantly XP cost goes up with size of building. Other spells could be something along the lines of the previously mentioned spells.
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Re: New skill

Postby MrPunchers » Thu Jul 06, 2017 4:25 pm

No.
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Re: New skill

Postby yozzik111 » Thu Jul 06, 2017 5:28 pm

Overpowered until you have restrictions similar to priests in wurm.
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Re: New skill

Postby Baldarich » Thu Jul 06, 2017 6:10 pm

No.
Teleskop wrote:if the chance to win a lottery is 1 to 1 000 000 it doesnt mean im any closer to winning after buying 1 000 000 tickets
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Re: New skill

Postby Headchef » Thu Jul 06, 2017 6:13 pm

until some huge XP input comes into the game I still need mine for studying and making horses dance :lol:
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Re: New skill

Postby jorb » Thu Jan 25, 2018 10:45 am

Wouldn't mind more hearth magic, at least.
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