lose only combat skills on death

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lose only combat skills on death

Postby ctopolon3 » Sun Jul 09, 2017 9:15 pm

mb not need to make alt crafter & alt fighter? im plays on universal character, very sad when need to restore druidic rite, deep artiface, survival, charisma &etc after death.
Last edited by ctopolon3 on Sun Jul 09, 2017 9:21 pm, edited 1 time in total.
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Re: lose only combat skills on death

Postby NOOBY93 » Sun Jul 09, 2017 9:19 pm

Nah, death doesn't really happen nowadays anyway
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Re: lose only combat skills on death

Postby ctopolon3 » Sun Jul 09, 2017 9:23 pm

NOOBY93 wrote:death doesn't really happen nowadays anyway

its not permanent imho
& u can die in minehole from several boulders on your head at same time
or go for battle not full healed
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Re: lose only combat skills on death

Postby Aceb » Sun Jul 09, 2017 9:29 pm

NOOBY93 wrote:Nah, death doesn't really happen nowadays anyway


This

ctopolon3 wrote:
NOOBY93 wrote:death doesn't really happen nowadays anyway

its not permanent imho
& u can die in minehole from several boulders on your head at same time
or go for battle not full healed


Well if You YOLO and die, it's your fault. You have plenty of ways to avoid cave-ins and going unprepared into battle at this stage of advance is also YOLO.
Since You can't get killed where You stand, this topic is unnecessary.
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Re: lose only combat skills on death

Postby ctopolon3 » Sun Jul 09, 2017 10:41 pm

u just wanna good game with 1 window.
i knew that have alt on each rare resource is good.
dont lose you stats if u have miner alt, fighter alt, crafter alt, farmer alt.
better develop when each alt use all LP into 1 attribute.
but i dont want to play with 12 windows
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Re: lose only combat skills on death

Postby Aceb » Sun Jul 09, 2017 11:01 pm

ctopolon3 wrote:u just wanna good game with 1 window.
i knew that have alt on each rare resource is good.
dont lose you stats if u have miner alt, fighter alt, crafter alt, farmer alt.
better develop when each alt use all LP into 1 attribute.
but i dont want to play with 12 windows


Lel. I play with "1 window" only, occassionally two as my village requires to have a fighter. I do everything with that "one" only. I don't take unnecessary risk that could kill me. If I know something can kill me, I either RISK and ACCEPT consequencess or simply do not do it until I can do it without high risk or have someone to do that for me (trade).

If your idea would come to life, no punishment in death, no fear. Barely anyone already has this anyway.
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Re: lose only combat skills on death

Postby ctopolon3 » Mon Jul 10, 2017 10:10 am

Aceb wrote:village requires to have a fighter

why u r not fight on your main? (mb because You will lose сraft's stats at death & fighter alt have faster development w\o delaying crafter development)
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Re: lose only combat skills on death

Postby Aceb » Mon Jul 10, 2017 10:20 am

ctopolon3 wrote:
Aceb wrote:village requires to have a fighter

why u r not fight on your main? (mb because You will lose сraft's stats at death & fighter alt have faster development w\o delaying crafter development)


Maybe because my village requires so? x2 HMMMMMMMMMMMMM?

I'm never afraid of losing my crafts stats, I played W5-W8 without even having alt key, so when I died it was all over as I was losing keys to gets also. (that's caused me to endless loop of losing my settlement with all the progress).

Stop being so damn aggressive and assuming everyone does this and that.
I even use my crafter for hunting animals if that so much annoys You so yeah, I was prepared for death until that one update came up.

No, You're just lazy. You just would go and die over and over if You wouldn't lose DA or DR.
Or maybe not smart by the way You try to argument.
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Re: lose only combat skills on death

Postby ctopolon3 » Mon Jul 10, 2017 10:39 am

Aceb wrote:DA or DR

wat is that?

im kinda lazy to lose 2month of playing & restore someth like Image
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Re: lose only combat skills on death

Postby 2d0x » Mon Jul 10, 2017 10:50 am

ctopolon3 wrote:
Aceb wrote:DA or DR

wat is that?

Deep Artiface & Druidic Rite, if I'm not mistaken.

Aceb is right: a continuous risk without loss will make the game completely meaningless. Now Death is a pretty humane guy.
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