redo roads

Thoughts on the further development of Haven & Hearth? Feel free to opine!

redo roads

Postby viznew » Wed Jul 12, 2017 9:03 am

i dont like current roads anymore after ko added, thay are great for a easy death world but now days it can open up soo mich more even just dropping the instant teleport and veiwer would make the world feel alive and cross roads naturally form or new type of road thats paved and protected and offers fast travel but not instant kinda a mid
range fast forward along it (old road can still be use cause thay cheap but ambushes can still happen on them where new road thats not the case but have it attached to village or kingdome so a troubled village or kingdome has dangerous roads

can even be a separate thing that manually needs to be filled with exp or auth kinda like a caretaker for the kingdome or village roads can be a occupation kinda
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Re: redo roads

Postby jorb » Thu Jan 25, 2018 11:04 am

Idk. I think roads work pretty well.
"The psychological trials of dwellers in the last times will be equal to the physical trials of the martyrs. In order to face these trials we must be living in a different world."

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