Farming & Animal Husbandry overhaul

Thoughts on the further development of Haven & Hearth? Feel free to opine!

Farming & Animal Husbandry overhaul

Postby DeltaBro101 » Tue Jul 25, 2017 7:27 am

I think that more crops should be added like watermelons and other gourd-type plants as they can be canon. Tomatoes can be grown as well since they were discovered around the same time of all of the other crops. Cotton should be added since it can be used as textiles and was used after flax and hemp fibers, for this it should harder to process but more worth it in quality. About Animal Husbandry i understand that its easier to just have raw meat without calling it any type of cut of meat, but it makes more sense that there is different cuts of meat. For example, pork can be come bacon, tenderloin and ribs and that would mean more recipes. Also being able to take the skulls of the animals would be great as it could become new Curos along with decoration like a cow skull in front of the house or hanging on the wall. Also intestines can be eaten as chitterlings and other organs can be eaten like the tongue of a cow or the liver and other things. I hope that others agree with me, Stay safe in the Hearth-lands!
Found A Rabbit such wow
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Re: Farming & Animal Husbandry overhaul

Postby DDDsDD999 » Tue Jul 25, 2017 7:51 am

New crops can be cool, I guess. There's a bunch of crops that are already pretty useless though.

Having different cuts of meat just seems like tedium for the sake of tedium. Animals are already a pain in the ass, and their meat is already garbage. If they wanted good recipes for domestic animals, they could just make them with the existing meat.

Curios from domestic animals would have to be pretty fucking garbage considering how spammable they could be, or would require some other crafting recipes. Just seems like unnecessary fluff.

I'd prefer they make domestic animals actually manageable before adding other fluff to them.
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Re: Farming & Animal Husbandry overhaul

Postby Luanes » Tue Jul 25, 2017 2:31 pm

I think the crops are really "okay", we have really almost every crops specialized in something: Carrots grow fast, hemp make hemp buds, flax for high quality cloth, pumpkins for food amount with lettuce, grapes for vinegar and wine, hop cones for beer, emcumbered roast is really good, there's a lot of good recipes that uses onion, poppy has good curios and food.

In my opnion, new crops are unnecesary, some crops need to be revamped to be useful:

I don't see a good purpose to grow beets and peapods. Beets have nice food, but they're affected by good workstations ( like churn ), so it's quality grow is not too "must have". And peapods, maybe i'm quite newbye, but i never used peapods my entire life ( and i still plant them).
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Re: Farming & Animal Husbandry overhaul

Postby jorb » Fri Feb 02, 2018 12:51 pm

So... basically... add more crops? Will consider.
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