Experience Events should reset

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Experience Events should reset

Postby Kaios » Wed Jul 26, 2017 3:41 am

If you haven't received a specific event after a long period of time such as a month they should just reset so the next time you would trigger that event (local resources, wild animal, dawn on the mountain, burying the dead, etc.) you get it regardless of your current event table or however the fuck it works.
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Re: Experience Events should reset

Postby Headchef » Wed Jul 26, 2017 4:08 am

Every xp event already has a sort of timer but with the frequent ones order matters which is the annoying part I find

Think getting it guaranteed after certain amount of time is good idea.
Doesn't make it OP and makes tedius aspect of XP (every) less painful.
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Re: Experience Events should reset

Postby Thedrah » Wed Jul 26, 2017 12:14 pm

i live near a clay pit and have gotten the experience for it a couple times on my character. i know it does reset for clay pit at the least
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Re: Experience Events should reset

Postby Pinkie-Pie » Wed Jul 26, 2017 3:56 pm

I was not aware this was an issue for some people. I get the events all the time, several of the same ones every time I play...
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Re: Experience Events should reset

Postby stya » Wed Jul 26, 2017 5:24 pm

I think the point here is not some people have had an event multiple times, some get it more often etc...

Point is after a fixed period of time the event could get triggered again no matter your status. Like it is now you just have to spam all the actions that can trigger an event and hope for the best.
I wish we had at least sometimes some kind of indication on the event(s) we can trigger.
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Re: Experience Events should reset

Postby tyrtix » Wed Jul 26, 2017 5:49 pm

i have plenty of exp, but i think is how the system is intended to work: i explore a lot and make varied action when i play, so even if i dump everything inside the study desk and burn trough experience, i always accumulate more points instead of loosing them.
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Re: Experience Events should reset

Postby Pinkie-Pie » Wed Jul 26, 2017 9:00 pm

stya wrote:I think the point here is not some people have had an event multiple times, some get it more often etc...

Point is after a fixed period of time the event could get triggered again no matter your status. Like it is now you just have to spam all the actions that can trigger an event and hope for the best.
I wish we had at least sometimes some kind of indication on the event(s) we can trigger.

Or... or you just: play. By just playing I trigger them all the time. Doing my farm runs, walking around the base, drinking when I need to, eating when I need to. I do not 'try' to trigger them and yet...
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Re: Experience Events should reset

Postby stya » Wed Jul 26, 2017 10:04 pm

I'm playing as much as I can, yet I need to stop playing to "hunt" for exp regularly. I was even tempted to make an exp bot just because this is a waste of my time and it ain't fun.

It's not because your gameplay is fine that it is fine for everyone, many players have had exp problems.
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Re: Experience Events should reset

Postby tyrtix » Thu Jul 27, 2017 12:05 am

stya wrote:I'm playing as much as I can, yet I need to stop playing to "hunt" for exp regularly. I was even tempted to make an exp bot just because this is a waste of my time and it ain't fun.

It's not because your gameplay is fine that it is fine for everyone, many players have had exp problems.


How much exp you make each day, and how you use all of it? I keep getting more and accumulating exp while dumping any kind of garbage in study...
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Re: Experience Events should reset

Postby Pinkie-Pie » Thu Jul 27, 2017 1:44 am

stya wrote:I'm playing as much as I can, yet I need to stop playing to "hunt" for exp regularly. I was even tempted to make an exp bot just because this is a waste of my time and it ain't fun.

It's not because your gameplay is fine that it is fine for everyone, many players have had exp problems.

I guess I can see where it might be a problem if you had a very specific role in a village or something.
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