So i've been playing alot of LOZBOTW and it got me thinking; Haven really doesn't have enough buffs.
So i propose this: Things like food and buildings should give temporary buffs, lasting for different times, and each having a cooldown in between so you can't continually get the same buff over and over, as soon as it's timer ends.
For instance, a sauna could relax you and give you a temporary debuff that lasts for a day or so, slightly increasing healing rate and slightly decreasing stamina cost during manual labor. (Farming, Mining, Using stuff like the Loom, Quern, etc)
Or maybe eating a large amount of carrots or carrot-related foods will give a buff to Perception. (Scaling from ql of said carrots and carrot-related foods.)
Idk, this just sounds really fun to me.