world changing events while exploring

Thoughts on the further development of Haven & Hearth? Feel free to opine!

world changing events while exploring

Postby iamahh » Thu Aug 10, 2017 5:40 pm

- Rare world changing events while exploring
- Decent drops and loots
- Happens far from claimed lands
- Nature Vandalism Scent, curio and gilding item

  • Earthquake (create temporary Geysers, Abyssal Chasms, ready to collect)
  • Flood (drops fishes, water creatures, water dropped items, occasional whale curio or pearl)
  • Meteor (Space Ore to make stronger weapons and unique crafts)
  • Plagues(spawn rats, bugs, rare dead trees and bushes, temporary Ancient Windthrow)
iamahh
 
Posts: 1806
Joined: Sat Dec 12, 2015 8:23 pm

Re: world changing events while exploring

Postby tyrtix » Fri Aug 11, 2017 9:52 am

+1, i love this kind of interaction in game. Also favours active exploration
User avatar
tyrtix
 
Posts: 1102
Joined: Wed Feb 19, 2014 12:54 am
Location: Leghorn

Re: world changing events while exploring

Postby Kathaelle » Fri Aug 11, 2017 10:27 am

Issue this would be to much work for this game and also meteorite would be terrible option to add into the game this just sounds like a way to get items easy.
what
User avatar
Kathaelle
 
Posts: 100
Joined: Sat Jan 14, 2017 7:02 pm
Location: Hearthlands

Re: world changing events while exploring

Postby jorb » Thu Mar 01, 2018 1:33 pm

Not sure how you imagine that we'd ensure that these events happens to you while you are out exploring.

Idk. More dynamism in the world could always be nice.
"The psychological trials of dwellers in the last times will be equal to the physical trials of the martyrs. In order to face these trials we must be living in a different world."

-- Hieromonk Seraphim Rose
User avatar
jorb
 
Posts: 18437
Joined: Fri Apr 03, 2009 7:07 am
Location: Here, there and everywhere.


Return to Critique & Ideas

Who is online

Users browsing this forum: Claude [Bot], Google [Bot] and 86 guests