Yield/Intimidate animals

Thoughts on the further development of Haven & Hearth? Feel free to opine!

Yield/Intimidate animals

Postby newaccountlol » Fri Aug 11, 2017 10:33 pm

Yielding to an animal in combat -might- stop it from attacking you or give you a chance to run. Chance based on survival or maybe your "threat" based on your stats. Low threat would result in higher chance of yielding.

Intimidate could cause the animal to flee. "threat" based on strength/willpower and the amount of damage done to animal. High threat would result in higher chance of intimidation.

Both of these would be a choosable action by the user and not be performed automatically. Possibly as moves/openings

Certain gear like bear capes could increase threat.
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Re: Yield/Intimidate animals

Postby jorb » Thu Mar 01, 2018 1:35 pm

Will consider!
"The psychological trials of dwellers in the last times will be equal to the physical trials of the martyrs. In order to face these trials we must be living in a different world."

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