Nah man Dis stopped botting since March or so
But obviously you know as well as I that if there's enough to be gained from it, they will come.
This ''lower tier players'' might be a handful who might make a few of these and enjoy themselves because their tails are not shit.
But if buffing all these previously-shitty forage curios results in: you fall behind if you don't have it because the others will ; it basically results in loads of forage botting from factions to keep up with eachother.
Bot will occur no matter what, but the bigger ''combinations'' and such you get of curios, the more work obviously and the greater the needs for scripts.
If everyone studies 10 curios, and theyre all craftables decently easy to obtain, then things are around equal.
If one of these is replaced by let's say a ''nine-tail-OP-LP-combination'', which as the name suggests requires 9 fucking squirrels, you fall behind if you continuously do not have this.
I'd rather have simplicity regarding food/curios until siege/pvp is fixed because this just makes a few larpers happy who make a handful of these and for the bigger groups it means constant agony about freaking squirrels or botting.
When siege and pvp/death/wounds is all at a nice state then comes the time for curio buffing and food balance etc in my eyes...
Now it just breaks little pieces more of a broken system I think...
Not trying to be negative, and surely think there's a bunch of people who ''would like it'' so their tails dont go to ''waste''. But why should everything be good? Why should everything serve some bigger purpose that still makes the item in question relevant?
Nine-tails in current state could still be used by newer players who don't play often, so they load study table with things taking long including this..