Skill list UI problems

Thoughts on the further development of Haven & Hearth? Feel free to opine!

Skill list UI problems

Postby iamahh » Tue Aug 01, 2017 2:54 am

Skills list with icons is difficult to recognize. I wait the tooltip to read the skill name.
Last edited by MagicManICT on Sat Aug 26, 2017 10:50 pm, edited 1 time in total.
Reason: Updated topic name to reflect thread discussion
iamahh
 
Posts: 1810
Joined: Sat Dec 12, 2015 8:23 pm

Re: Nits & Picks

Postby Granger » Tue Aug 01, 2017 5:10 am

iamahh wrote:Skills list with icons is difficult to recognize. I wait the tooltip to read the skill name.

Having the option to switch between the new icon list and the old one would be something.
⁎ Mon Mar 22, 2010 ✝ Thu Jan 23, 2020
User avatar
Granger
 
Posts: 9264
Joined: Mon Mar 22, 2010 2:00 pm

Re: Nits & Picks

Postby ChildhoodObesity » Tue Aug 01, 2017 6:39 am

Granger wrote:
iamahh wrote:Skills list with icons is difficult to recognize. I wait the tooltip to read the skill name.

Having the option to switch between the new icon list and the old one would be something.

tbh i hate the new one takes too long to find what youre looking for and the pictures are tiny so +1111111
User avatar
ChildhoodObesity
 
Posts: 4166
Joined: Tue Apr 10, 2012 8:16 am

Re: Nits & Picks

Postby Granger » Tue Aug 01, 2017 7:04 am

It is basically repeating the windows explorer mistake to change the default from list to icon view.
⁎ Mon Mar 22, 2010 ✝ Thu Jan 23, 2020
User avatar
Granger
 
Posts: 9264
Joined: Mon Mar 22, 2010 2:00 pm

Re: Nits & Picks

Postby Ukhata » Tue Aug 01, 2017 7:12 am

2d0x wrote:
I can't remove water from the chicken coop (but it's possible in the rabbit house).



yes you can, just right click on the water bowl with a bucket or when holding a barrel..
Ukhata
 
Posts: 701
Joined: Wed Jan 29, 2014 9:20 am

Re: Skill list UI problems

Postby MagicManICT » Sat Aug 26, 2017 10:52 pm

Going back to this to add my 2 bits: at least give us the option to list by icons or by name. Icons only are too hard to recognize for something you're only going to look at a few times during character development. You then run into the problem everyone here is complaining about: not knowing what you're looking at or looking for.
Opinions expressed in this statement are the authors alone and in no way reflect on the game development values of the actual developers.
User avatar
MagicManICT
 
Posts: 18436
Joined: Tue Aug 17, 2010 1:47 am

Re: Skill list UI problems

Postby jorb » Thu Mar 29, 2018 2:36 pm

Will bring it up, but bother.

EDIT: Looked at it, but meh. Wake me up at the next grand UI redesign.
"The psychological trials of dwellers in the last times will be equal to the physical trials of the martyrs. In order to face these trials we must be living in a different world."

-- Hieromonk Seraphim Rose
User avatar
jorb
 
Posts: 18436
Joined: Fri Apr 03, 2009 7:07 am
Location: Here, there and everywhere.


Return to Critique & Ideas

Who is online

Users browsing this forum: Claude [Bot] and 84 guests