As the title says
Not knowing when items will disappear sucks and not knowing which of your items are closer to decaying also sucks
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jordancoles
- Posts: 14168
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- Location: British Columbia, Canada
Add a decay timer to brimstone/mandrakes etc
Check out my pro-tips threadDuhhrail wrote:No matter how fast you think you can beat your meat, Jordancoles lies in the shadows and waits to attack his defenseless prey. (tl;dr) Don't afk and jack off.

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blank
- Posts: 880
- Joined: Sun Jan 23, 2011 3:53 am
Re: Add a decay timer to brimstone/mandrakes etc
ancient roots for sure
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2d0x
- Posts: 782
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Re: Add a decay timer to brimstone/mandrakes etc
Yep, it would be nice!
In principle, such items at the end of the period could turn into curiosity, but this is secondary.
In principle, such items at the end of the period could turn into curiosity, but this is secondary.
Excuse me, I don't speak English.
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Thedrah
- Posts: 943
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Re: Add a decay timer to brimstone/mandrakes etc
same for chickens and rabbits
for science reasons
for science reasons
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LadyGoo
- Posts: 2767
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Re: Add a decay timer to brimstone/mandrakes etc
Yeah. People might be reluctant to buy the brim stones and the roots without knowing their expiry date.jordancoles wrote:As the title says
Not knowing when items will disappear sucks and not knowing which of your items are closer to decaying also sucks
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jorb
- Posts: 18715
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Re: Add a decay timer to brimstone/mandrakes etc
Some technical reason why this was hard. Will look again.
"The psychological trials of dwellers in the last times will be equal to the physical trials of the martyrs. In order to face these trials we must be living in a different world."
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-- Hieromonk Seraphim Rose
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synaris
- Posts: 1255
- Joined: Sun Jul 06, 2014 12:58 am
Re: Add a decay timer to brimstone/mandrakes etc
id like that timer as well. as soon as i take my eyes off a mandrake, i just assume its gonna expire.
Newbie and noob do not mean the same thing.
Neither do figuratively and literally.
Neither do figuratively and literally.